Autodesk 00308-011408-9F30A User Guide - Page 213
Creating a Boundary Fill
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To select a bitmap fill for a polygon or closed curve 1 Select the polygons and/or closed curves you want to bitmap fill. 2 On the Pattern drop-down list box on the property bar, click Hatch. 3 On the Hatch drop-down list box, click a bitmap. Note that bitmap images and hatch patterns are displayed in alphabetical order. To remove a solid fill color, hatch pattern, or bitmap fill from a polygon 1 Select the polygons and/or closed curves whose hatch patterns or fills you want to remove. 2 On the Pattern drop-down list box on the property bar, click None. NOTE You can also set these properties using the corresponding controls on the property bar and in the Graphic Options dialog box. To display this dialog box, click Graphic Options on the Tools menu or right-click the Color, Style, Width, or Pattern drop-down list boxes on the property bar and then click Graphic Options on the pop-up menu. Creating a Boundary Fill The Hatch feature allows you to create a special filled polygon whose shape conforms to the outline of a bounded area or selection set. All the polygon segments are hidden so only the pattern is displayed. You can change the hatch pattern of the polygon, change the bitmap fill of the polygon, select a solid fill color, or even reshape the resulting polygon using entity editing. Also, a hatched polygon can be exploded into component entities. There are two ways to create a boundary hatch: s From the All-In-One toolbar, you can click either the Fill Hatch or Fill Solid Color button on the All-In-One toolbar. s From the Content Librarian, you can drag-and-drop a hatch, bitmap fill, or solid fill color to fill a single entity-including a symbol-and bounded areas not defined by a single entity. The hatch, bitmap fill, and the solid fill color are separate polygons whose shape conforms to the outline of a bounded area or selection set to which the color, hatch, or bitmap fill is applied. A benefit of using such a hatch is that you can fill an area that is not defined by a single entity, such as the overlapping area of two rectangles. Creating a Boundary Fill | 203