Autodesk 00308-011408-9F30A User Guide - Page 310

Reshaping Entities, To enter vertex editing mode

Page 310 highlights

There are two different pointers in vertex editing mode. The type of pointer AutoSketch displays while you are editing vertices depends on where you position it: s When you position the pointer on one of the boxes that mark a vertex, the vertex editing pointer appears s When the pointer is over a segment, the segment editing pointer appears. Although arcs and circles, including ellipses, cannot truly be said to have vertices, AutoSketch allows you to reshape these entities using similar tools. For example, in vertex editing mode you can change the diameter of a circle, or change the start angle of an elliptical arc. The ability to reshape entities can drastically impact the way you create a drawing. For instance, you can quickly "rough in" entities to get an overall feel for the drawing, then refine these entities using vertex editing later. To enter vertex editing mode s Select the entity you want to reshape then click the Edit Vertices button on the edit bar. OR s Select the entity you want to reshape and right-click, from the pop-up menu that appears, click Edit Vertices. TIP Double-clicking on a selected poly-entity is a shortcut to begin vertex editing. 300 | Chapter 24 Reshaping Entities

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Chapter 24
Reshaping Entities
There are two different pointers in vertex editing mode. The type of pointer
AutoSketch displays while you are editing vertices depends on where you
position it:
When you position the pointer on one of the boxes that mark a vertex,
the vertex editing pointer appears
When the pointer is over a segment, the segment editing pointer appears.
Although arcs and circles, including ellipses, cannot truly be said to have
vertices, AutoSketch allows you to reshape these entities using similar tools.
For example, in vertex editing mode you can change the diameter of a circle,
or change the start angle of an elliptical arc.
The ability to reshape entities can drastically impact the way you create a
drawing. For instance, you can quickly “rough in” entities to get an overall
feel for the drawing, then refine these entities using vertex editing later.
To enter vertex editing mode
Select the entity you want to reshape then click the Edit Vertices button
on the edit bar.
OR
Select the entity you want to reshape and right-click, from the pop-up
menu that appears, click Edit Vertices.
TIP
Double-clicking on a selected poly-entity is a shortcut to begin vertex
editing.