Adobe 65011817 User Guide - Page 143

Add masked objects to a masked selection, Replace a mask, Disable or enable a selected mask

Page 143 highlights

USING FIREWORKS CS4 137 Layers, masking, and blending 2 Use a transformation tool or a command from the Modify > Transform submenu to apply a transformation to the mask. You can apply a transformation to the mask object alone by first unlinking the mask from the mask objects in the Layers panel and then performing the transformation. Add masked objects to a masked selection 1 Select Edit > Cut to cut the selected object or objects you want to add. 2 Select the thumbnail of the masked object in the Layers panel. 3 Select Edit > Paste Inside. Note: Using the Paste Inside command on an existing mask won't show the mask object's stroke and fill unless the original mask was applied using its stroke and fill. Replace a mask 1 Select Edit > Cut to cut the selected object or objects you want to use as the mask. 2 Select the thumbnail of the masked object in the Layers panel and select Edit > Paste as Mask. 3 Click Replace when asked whether to replace the existing mask or add to it. Disable or enable a selected mask Disabling a mask temporarily hides it. ❖ Do one of the following: • From the Layers panel Options menu, select Disable Mask or Enable Mask. • Select Modify > Mask > Disable Mask or Modify > Mask > Enable Mask. A red X appears on the mask thumbnail when it is disabled. Clicking the X enables the mask. Delete a selected mask Deleting a mask permanently removes it. 1 Do one of the following: • From the Layers panel Options menu, select Delete Mask. • Select Modify > Mask > Delete Mask. • Drag the mask thumbnail to the trash can icon in the Layers panel. 2 Choose whether to apply or discard the effect of the mask on the masked objects before deleting the mask: Apply Keeps the changes you have made to the object, but the mask is no longer editable. If the object being masked is a vector object, the mask and vector object are converted into a single bitmap image. Discard Eliminates the changes you have made and restores the object to its original form. Cancel Stops the delete operation and leaves the mask intact. Change the way masks are applied When a mask is selected, the Property inspector lets you change the way the mask is applied. If the Property inspector is minimized, click the expander arrow to see all properties. Last updated 3/8/2011

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137
USING FIREWORKS CS4
Layers, masking, and blending
La
s
t updated 3/8/2011
2
Use a transformation tool or a command from the Modify
> Transform submenu to apply a transformation to the
mask.
You can apply a transformation to the mask object alone by first unlinking the mask from the mask objects in the
Layers panel and then performing the transformation.
Add masked objects to a masked selection
1
Select Edit
> Cut to cut the selected object or objects you want to add.
2
Select the thumbnail of the masked object in the Layers panel.
3
Select Edit
> Paste Inside.
Note:
Using the Paste Inside command on an existing mask won't show the mask object's stroke and fill unless the
original mask was applied using its stroke and fill.
Replace a mask
1
Select Edit
> Cut to cut the selected object or objects you want to use as the mask.
2
Select the thumbnail of the masked object in the Layers panel and select Edit
> Paste as Mask.
3
Click Replace when asked whether to replace the existing mask or add to it.
Disable or enable a selected mask
Disabling a mask temporarily hides it.
Do one of the following:
From the Layers panel Options menu, select Disable Mask or Enable Mask.
Select Modify
> Mask
> Disable Mask or Modify
> Mask
> Enable Mask.
A red X appears on the mask thumbnail when it is disabled. Clicking the X enables the mask.
Delete a selected mask
Deleting a mask permanently removes it.
1
Do one of the following:
From the Layers panel Options menu, select Delete Mask.
Select Modify
> Mask
> Delete Mask.
Drag the mask thumbnail to the trash can icon in the Layers panel.
2
Choose whether to apply or discard the effect of the mask on the masked objects before deleting the mask:
Apply
Keeps the changes you have made to the object, but the mask is no longer editable. If the object being masked
is a vector object, the mask and vector object are converted into a single bitmap image.
Discard
Eliminates the changes you have made and restores the object to its original form.
Cancel
Stops the delete operation and leaves the mask intact.
Change the way masks are applied
When a mask is selected, the Property inspector lets you change the way the mask is applied. If the Property inspector
is minimized, click the expander arrow to see all properties.