Adobe 65011817 User Guide - Page 203

Create animation symbols, Convert an object to an animation symbol, Animation symbol properties

Page 203 highlights

USING FIREWORKS CS4 197 Creating animations Create animation symbols You can create an animation symbol from scratch or by converting an object to a symbol. You can then set properties that determine the number of states in the animation and the type of action, such as scaling or rotation. By default, a new animation symbol has five states, each with a delay time of 0.07 seconds. For information on using states for animation, see David Hogue's article Using pages, states, and layers in Fireworks CS4. Create an animation symbol 1 Select Edit > Insert > New Symbol. 2 In the Convert To Symbol dialog box, enter a name for the new symbol. 3 Select Animation, and click OK. 4 In the document panel, use the drawing or text tools to create an object. You can draw vector or bitmap objects. 5 When you finish editing the symbol, switch to the overall page. (See "Switch from symbol editing to page editing" on page 148.) Fireworks places the symbol in the Document Library and a copy in the center of the page. You can add new states to the symbol using the States slider in the Property inspector. Select Window > Properties to open the Property inspector, if it's not already open. Convert an object to an animation symbol 1 Select the object. 2 Select Modify > Animation > Animate Selection. 3 Edit the symbol by setting animation properties. Animation controls appear on the bounding box of the object, and a copy of the symbol is added to the library. Edit animation symbols You can change a variety of symbol properties, such as animation opacity and rotation. You can make a symbol appear to rotate, speed up, fade in and out, or any combination of these properties. A key property is number of states. When you set this property, Fireworks automatically adds to the document the number of states required to complete the action. If the symbol requires more states than currently exist in the animation, Fireworks asks whether to add extra states. You change animation properties using either the Animate dialog box or the Property inspector. To adjust animation speed, see "Set state duration" on page 199. To edit text, graphics, strokes, fills, or effects, see "Edit a symbol and all of its instances" on page 147 and "Edit specific symbol instances" on page 148. Animation symbol properties States The number of states in the animation. You can specify up to 250 with the slider or enter any number in the States box. The default is 5. Last updated 3/8/2011

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197
USING FIREWORKS CS4
Creating animations
La
s
t updated 3/8/2011
Create animation symbols
You can create an animation symbol from scratch or by converting an object to a symbol. You can then set properties
that determine the number of states in the animation and the type of action, such as scaling or rotation. By default, a
new animation symbol has five states, each with a delay time of 0.07 seconds.
For information on using states for animation, see David Hogue’s article
Using pages, states, and layers in Fireworks CS4
.
Create an animation symbol
1
Select Edit
> Insert
> New Symbol.
2
In the Convert To Symbol dialog box, enter a name for the new symbol.
3
Select Animation, and click OK.
4
In the document panel, use the drawing or text tools to create an object. You can draw vector or bitmap objects.
5
When you finish editing the symbol, switch to the overall page. (See “
Switch from symbol editing to page editing
on page
148.)
Fireworks places the symbol in the Document Library and a copy in the center of the page.
You can add new states to the symbol using the States slider in the Property inspector. Select Window
> Properties
to open the Property inspector, if it’s not already open.
Convert an object to an animation symbol
1
Select the object.
2
Select Modify
> Animation
> Animate Selection.
3
Edit the symbol by setting animation properties.
Animation controls appear on the bounding box of the object, and a copy of the symbol is added to the library.
Edit animation symbols
You can change a variety of symbol properties, such as animation opacity and rotation. You can make a symbol appear
to rotate, speed up, fade in and out, or any combination of these properties.
A key property is number of states. When you set this property, Fireworks automatically adds to the document the
number of states required to complete the action. If the symbol requires more states than currently exist in the
animation, Fireworks asks whether to add extra states.
You change animation properties using either the Animate dialog box or the Property inspector.
To adjust animation speed, see “
Set state duration
” on page
199. To edit text, graphics, strokes, fills, or effects, see “
Edit
a symbol and all of its instances
” on page
147 and “
Edit specific symbol instances
” on page
148.
Animation symbol properties
States
The number of states in the animation. You can specify up to 250 with the slider or enter any number in the
States box. The default is 5.