Adobe 65011817 User Guide - Page 92

Edit with path operations, Create one continuous path from two open paths, Create a composite path

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USING FIREWORKS CS4 86 Working with vector objects Edit with path operations You can use path operations in the Modify menu to create new shapes by combining or altering existing paths. For some path operations, the stacking order of selected path objects defines how the operation works. For information on arranging the stacking order of selected objects, see "Stack the order of objects" on page 52. Note: Using a path operation removes all pressure and speed information from the affected paths. Create one continuous path from two open paths 1 In the Tools panel, choose the Subselection tool. 2 Select two end points on two open paths. 3 Select Modify > Combine Paths > Join. Create a composite path 1 Select two or more open or closed paths. 2 Select Modify > Combine Paths > Join. Break apart a composite path 1 Select the composite path. 2 Select Modify > Combine Paths > Split. Combine selected closed paths as one path enclosing the entire area of the original paths ❖ Select Modify > Combine Paths > Union. The resulting path assumes the stroke and fill attributes of the object that is placed farthest back. Convert a path to a marquee selection You can convert a vector shape to a bitmap selection, and then use the bitmap tools to edit the new bitmap. 1 Select a path. 2 Select Modify > Convert Path To Marquee. 3 In the Convert Path To Marquee dialog box, select an Edge setting for the marquee. 4 If you chose Feather in the Edge setting, specify the value you want to use for the amount of feather. 5 Click OK. Note: Converting a path to a marquee deletes the selected path. To change this default, select Edit > Preferences > Edit, and then deselect the Delete Paths When Converting To Marquee setting. Create an object from the intersection of other objects ❖ Select Modify > Combine Paths > Intersect. The resulting path assumes the stroke and fill attributes of the object that is placed farthest back. Last updated 3/8/2011

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86
USING FIREWORKS CS4
Working with vector objects
La
s
t updated 3/8/2011
Edit with path operations
You can use path operations in the Modify menu to create new shapes by combining or altering existing paths. For
some path operations, the stacking order of selected path objects defines how the operation works.
For information on arranging the stacking order of selected objects, see “
Stack the order of objects
” on page
52.
Note:
Using a path operation removes all pressure and speed information from the affected paths.
Create one continuous path from two open paths
1
In the Tools panel, choose the Subselection tool.
2
Select two end points on two open paths.
3
Select Modify
> Combine Paths
> Join.
Create a composite path
1
Select two or more open or closed paths.
2
Select Modify
> Combine Paths
> Join.
Break apart a composite path
1
Select the composite path.
2
Select Modify
> Combine Paths
> Split.
Combine selected closed paths as one path enclosing the entire area of the original paths
Select Modify
> Combine Paths
> Union. The resulting path assumes the stroke and fill attributes of the object that
is placed farthest back.
Convert a path to a marquee selection
You can convert a vector shape to a bitmap selection, and then use the bitmap tools to edit the new bitmap.
1
Select a path.
2
Select Modify
> Convert Path To Marquee.
3
In the Convert Path To Marquee dialog box, select an Edge setting for the marquee.
4
If you chose Feather in the Edge setting, specify the value you want to use for the amount of feather.
5
Click OK.
Note:
Converting a path to a marquee deletes the selected path. To change this default, select Edit
> Preferences
> Edit,
and then deselect the Delete Paths When Converting To Marquee setting.
Create an object from the intersection of other objects
Select Modify
> Combine Paths
> Intersect. The resulting path assumes the stroke and fill attributes of the object
that is placed farthest back.