Autodesk 507B1-90A211-1301 User Guide - Page 148

View Object Wheels

Page 148 highlights

Quick Reference The Wheel menu has the following options: ■ View Object Wheel. Displays the big View Object wheel. ■ Tour Building Wheel. Displays the big Tour Building wheel. ■ Full Navigation Wheel. Displays the big Full Navigation wheel. ■ Advanced Wheels. Displays the mini View Object, Tour Building, or Full Navigation wheel. ■ Go Home. Goes to the Home view saved with the model. NOTE This is the Home view as set using the ViewCube. ■ Fit to Window. Resizes and centers the current view to display all objects in the Scene Area. This is equivallent to clicking View All on the Navigation Tools toolbar. ■ Restore Original Center. Restores the center point of the view to the extents of the model. ■ Level Camera. Orients the camera such that it is level with the 'ground'. That is to say, resets the camera 'up' vector to the world up vector as set in File Options ➤ Orientation, and sets the roll of the camera to 0. ■ Increase Walk Speed. Increases the walk speed for the Walk tool to double its current setting in the Options Editor. NOTE This does not affect the viewpoint linear speed for Navisworks walk navigation mode. The navigation tool used by SteeringWheels and Navisworks navigation modes are independent. ■ Decrease Walk Speed. Decreases the walk speed for the Walk tool to half its current setting in the Options Editor. NOTE This does not affect the viewpoint linear speed for Navisworks walk navigation mode. The navigation tool used by SteeringWheels and Navisworks navigation modes are independent. ■ SteeringWheels Options. Displays the Options Editor where you can adjust the appearance and behavior of SteeringWheels. ■ Help. Launches the online Help system and displays the topic for SteeringWheels. ■ Close Wheel. Closes the wheel. View Object Wheels With the View Object wheels (big and mini), you can view individual objects or features in a model. The big View Object wheel is optimized for new 3D users while the mini View Object wheel is optimized for experienced 3D users. 136 | Chapter 6 Explore Your Model

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Quick Reference
The Wheel menu has the following options:
View Object Wheel.
Displays the big View Object wheel.
Tour Building Wheel.
Displays the big Tour Building wheel.
Full Navigation Wheel.
Displays the big Full Navigation wheel.
Advanced Wheels.
Displays the mini View Object, Tour Building, or Full Navigation wheel.
Go Home.
Goes to the Home view saved with the model.
NOTE
This is the Home view as set using the ViewCube.
Fit to Window.
Resizes and centers the current view to display all objects in the Scene Area. This is equivallent
to clicking View All
on the Navigation Tools toolbar.
Restore Original Center.
Restores the center point of the view to the extents of the model.
Level Camera.
Orients the camera such that it is level with the 'ground'. That is to say, resets the camera 'up'
vector to the world up vector as set in File Options
Orientation, and sets the roll of the camera to 0.
Increase Walk Speed.
Increases the walk speed for the Walk tool to double its current setting in the Options
Editor.
NOTE
This does not affect the viewpoint linear speed for Navisworks walk navigation mode. The navigation tool
used by SteeringWheels and Navisworks navigation modes are independent.
Decrease Walk Speed.
Decreases the walk speed for the Walk tool to half its current setting in the Options
Editor.
NOTE
This does not affect the viewpoint linear speed for Navisworks walk navigation mode. The navigation tool
used by SteeringWheels and Navisworks navigation modes are independent.
SteeringWheels Options.
Displays the Options Editor where you can adjust the appearance and behavior of
SteeringWheels.
Help.
Launches the online Help system and displays the topic for SteeringWheels.
Close Wheel.
Closes the wheel.
View Object Wheels
With the View Object wheels (big and mini), you can view individual objects or features in a model. The big
View Object wheel is optimized for new 3D users while the mini View Object wheel is optimized for experienced
3D users.
136
| Chapter 6
Explore Your Model