Autodesk 507B1-90A211-1301 User Guide - Page 451

Convert Object Properties Dialog Box, Culling Options Dialog Box

Page 451 highlights

Gravity Select this check box to give a viewer some weight in walk mode. This option works in conjunction with Collision. Auto Crouch Select this check box to enable a viewer crouch under objects that are too low to pass under in walk mode. This option works in conjunction with Collision. Viewer Radius Specifies the radius of the collision volume. Height Specifies the height of the collision volume. Eye Offset Specifies the distance below the top of the collision volume, where the camera will focus upon if Auto Zoom check box is selected. Third Person Enable Select this check box to use third person view. In third person view, an avatar is shown in the Scene View to represent the viewer. Selecting this check box changes rendering prioritization so that objects around the avatar are displayed with much higher detail than normal. The size of the region of high detail is based on collision volume radius, speed of movement, and the distance of the camera behind the avatar. Auto Zoom Select this check box to automatically switch from third person view to first person view whenever the line of vision becomes obscured by an item. Avatar Specifies the avatar that is used in third person view. Angle Specifies the angle at which the camera looks at the avatar. For example, zero degrees positions the camera directly behind the avatar; 15 degrees makes the camera look down on the avatar at a 15 degree angle. Distance Specifies the distance between the camera and the avatar. Convert Object Properties Dialog Box Use this dialog box to select third-party applications for the DWG and DXF file reader to read object information from. The DWG and DXF file reader can convert object information from a number of third-party applications that are built on AutoCAD. Pointing device: Global Options ➤ File Readers node ➤ DWG/DXF/SAT option ➤ Advanced button Select the check boxes for all required applications. Culling Options Dialog Box This dialog box is shown when you access the culling options from the Navigator window. It enables you to adjust geometry culling when you navigate a model in an AutoCAD application. Area Enable Specifies whether area culling is used. Number of Pixels Below Which Objects are Culled Specifies a value for the screen area in pixels below which objects are culled. For example, setting the value to 100 pixels means that any object within the model that would be drawn less than 10x10 pixels in size are discarded. Backface Turns on backface culling for all objects. Select from the following options: ■ On - turns on backface culling for all objects. ■ Off - turns off backface culling. Convert Object Properties Dialog Box | 439

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Gravity
Select this check box to give a viewer some weight in walk mode. This option works in conjunction
with Collision.
Auto Crouch
Select this check box to enable a viewer crouch under objects that are too low to pass under in
walk mode. This option works in conjunction with Collision.
Viewer
Radius
Specifies the radius of the collision volume.
Height
Specifies the height of the collision volume.
Eye Offset
Specifies the distance below the top of the collision volume, where the camera will focus upon if
Auto Zoom check box is selected.
Third Person
Enable
Select this check box to use third person view. In third person view, an avatar is shown in the Scene
View to represent the viewer.
Selecting this check box changes rendering prioritization so that objects around the avatar are displayed with
much higher detail than normal. The size of the region of high detail is based on collision volume radius, speed
of movement, and the distance of the camera behind the avatar.
Auto Zoom
Select this check box to automatically switch from third person view to first person view whenever
the line of vision becomes obscured by an item.
Avatar
Specifies the avatar that is used in third person view.
Angle
Specifies the angle at which the camera looks at the avatar.
For example, zero degrees positions the camera directly behind the avatar; 15 degrees makes the camera look
down on the avatar at a 15 degree angle.
Distance
Specifies the distance between the camera and the avatar.
Convert Object Properties Dialog Box
Use this dialog box to select third-party applications for the DWG and DXF file reader to read object information
from.
The DWG and DXF file reader can convert object information from a number of third-party applications that
are built on AutoCAD.
Pointing device:
Global Options
File Readers node
DWG/DXF/SAT option
Advanced button
Select the check boxes for all required applications.
Culling Options Dialog Box
This dialog box is shown when you access the culling options from the Navigator window. It enables you to
adjust geometry culling when you navigate a model in an AutoCAD application.
Area
Enable
Specifies whether area culling is used.
Number of Pixels Below Which Objects are Culled
Specifies a value for the screen area in pixels below which
objects are culled. For example, setting the value to 100 pixels means that any object within the model that
would be drawn less than 10x10 pixels in size are discarded.
Backface
Turns on backface culling for all objects. Select from the following options:
On
- turns on backface culling for all objects.
Off
- turns off backface culling.
Convert Object Properties Dialog Box |
439