Autodesk 507B1-90A211-1301 User Guide - Page 295
On Variable, On Animation, Position, Selection, Radius, Value, Evaluation, Trigger
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Hotspot Type Position The position of the hotspot point. If the chosen hotspot is Sphere on Selection, this field is not available. Pick Enables you to pick the position of the hotspot point. If the chosen hotspot is Sphere on Selection, this button is not available. Click the button, and then pick a point for the hotspot in the Scene Area. Selection Click the Set button, and use the shortcut menu to define the hotspot objects: ■ Clear - clears the current selection. ■ Set From Current Selection - the hotspot is set to your current object selection in the Scene Area. NOTE This option is not available until you make a selection in the Scene Area. ■ Set From Current Selection Set - the hotspot is set to your current search set or selection set. NOTE If the chosen hotspot is Sphere, this button is not available. Show This is a read-only field, which displays the number of geometry objects linked to the hotspot. If the chosen hotspot is Sphere, this field is not available. Radius Radius of hotspot. On Variable Variable The alphanumeric name of the variable to be evaluated. Value An operand to use. Enter a value to be tested against your variable. Alternatively, enter a name of another variable. Its value will be tested against the value in your variable. The following rules apply: ■ If you enter a number (for example 0, 400, 5.3), the value is treated as a numeric value. If it's got a decimal place, the floating-point formatting is preserved up to the user-defined decimal places. ■ If you enter an alphanumeric string between single or double quote marks, such as "hello" or 'testing', the value is treated as a sting. ■ If you enter an alphanumeric string without single or double quote marks, such as counter1 or testing, the value is treated as another variable. If this variable has never been used before, it's assigned a numerical value of 0. ■ If you enter the word true or false without any quotes, the value is treated as a boolean (true = 1, false = 0). Evaluation Operators used for variable comparison. You can use any of the following operators with numbers and boolean values. However, comparing strings is limited to the 'Equal To' and 'Not Equal To' operators only. ■ Equal To ■ Not Equal To ■ Greater Than ■ Less Than ■ Greater Than or Equal To ■ Less Than or Equal To On Animation Animation Selects the animation that triggers the event. If you don't have any object animation in your Navisworks file, this field is not available. Trigger On Defines how the event is triggered. Choose from: ■ Starting - an event is triggered when the animation starts. ■ Ending - an event is triggered when the animation ends. This is useful for chaining animations together. Scripter Window | 283