Autodesk 507B1-90A211-1301 User Guide - Page 284
Overview of the Animator Tool, Animator Window, The Animator Toolbar
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■ Linking to TimeLiner to have different TimeLiner tasks trigger animations that depend on each other (e.g. one task moves crane to a specific point, another task moves arm of crane). ■ Real-time collision checking where you turn it on, play an animation and have animation stop when moving object first hits something. Overview of the Animator Tool The Animator and Scripter windows are the two dockable windows that are used to create and edit object animation in Autodesk Navisworks Manage 2010. Animator Window Use the Animator window to create animated objects in your model. Menu: Tools ➤ Animator Toolbar: Workspace ➤ Animator The Animator Toolbar The Animator toolbar is located at the top of the Animator window. Use this toolbar to create, edit and play animations. Control Purpose Puts Animator into translation mode. The translation gizmo is displayed in the Scene Area, and enables you to modify the position of the geometry objects. This mode remains active until you select a different object manipulation mode from the toolbar. Puts Animator into rotation mode. The rotation gizmo is displayed in the Scene Area, and enables you to modify the rotation of the geometry objects. This mode remains active until you select a different object manipulation mode from the toolbar. Puts Animator into scale mode. The scaling gizmo is displayed in the Scene Area, and enables you to modify the size of the geometry objects. This mode remains active until you select a different object manipulation mode from the toolbar. Puts Animator into color mode. A color palette is shown in the Manual Entry bar, and enables you to modify the color of the geometry objects. 272 | Chapter 13 Animate Objects Puts Animator into transparency mode. A transparency slider is shown in the Manual Entry bar, and enables you to modify the transparency of the geometry objects.