Autodesk 507B1-90A211-1301 User Guide - Page 297
Create Object Animations, Value, Modifier, Selection to Get Property From, Variable to Set, Category
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Value An operand to assign. The following rules apply: ■ If you enter a number (for example 0, 400, 5.3), the value is treated as a numeric value. If it's got a decimal place, the floating-point formatting is preserved up to the user-defined decimal places. ■ If you enter an alphanumeric string between single or double quote marks, such as "hello" or 'testing', the value is treated as a sting. ■ If you enter the word true or false without any quotes, the value is treated as a boolean (true = 1, false = 0). Modifier Assignment operators for your variable. You can use any of the following operators with numbers and boolean values. However, using strings is limited to the 'Set Equal To' operator only. ■ Set Equal To ■ Increment By ■ Decrement By Store Property Selection to Get Property From Click the Set button, and use the shortcut menu to define the objects, which are used to get the property from: ■ Clear - clears the current selection. ■ Set From Current Selection - the objects are set to your current object selection in the Scene Area. NOTE This option is not available until you make a selection in the Scene Area. ■ Set From Current Selection Set - the objects are set to your current search set or selection set. IMPORTANT If your selection contains a hierarchy of objects, the top-level object is automatically used to get the property from. So, for example, if you selected a group called "Wheel", which includes two subgroups called "Rim", and "Tyre", only the properties that relate to "Wheel" can be stored. Variable to Set The name of the variable to recieve the property. Property to Store Category The property category. The values in this drop-down box depend on the selected objects. Property The property type. The values in this drop-down box depend on the chosen property category. Load Model File to Load The path to the Navisworks file that will be loaded to replace the current one. You may find it useful when you present a selection of animated scenes contained in a range of different model files. See also: ■ "Action Types" on page 297 Create Object Animations An animation is a prepared sequence of changes to the model. The changes you can make in Autodesk Navisworks Manage 2010 are: ■ Manipulating geometry objects by modifying their position, rotation, size, color, and transparency. This type of change is referred to as an animation set. ■ Manipulating viewpoints by using different navigation modes (such as orbiting or flying), or by using existing viewpoint animations. This type of change is referred to as a camera. ■ Manipulating section planes either by moving them, or by turning them on and off. This type of change is referred to as a section plane set. Create Object Animations | 285