Autodesk 507B1-90A211-1301 User Guide - Page 314

Create Photorealistic Visualizations, To set up and render a scene

Page 314 highlights

Once you have set up and rendered a scene, you can additionally create animation in that scene. The rendering that you have set up will be applied to each frame of the animation. To set up and render a scene 1 Click Tools ➤ Presenter to open the Presenter window. 2 Use the Materials tab to drag and drop materials onto items in the model. You can use the pre-defined materials, or create your own from the templates in the Materials tab (see "Use Presenter Materials" on page 303 for more details). Or Use the Rules tab to set up rules which define project-wide material application (see "Use Presenter Rules" on page 329 for more details). 3 Use the Texture Space tab to more accurately map materials onto items in the scene (see "Use Presenter Texture Space" on page 328 for more details on this). 4 Use the Lighting tab to set up additional lighting (see "Use Presenter Lights" on page 310 for more details). 5 Use the Effects tab to add background and foreground effects to the scene (see "Use Presenter Rendering Effects" on page 321 for more details). 6 Use the Rendering tab to select a rendering style for the render (see "Use Presenter Rendering Styles" on page 325 for more details). 7 At any point, you can click on the Render button to start the rendering process in the Scene Area. The rendering process can be stopped at any point by clicking on the Stop button. 8 Click on the Clear button to clear the render in the Scene Area, and return to an OpenGL interactive view. To print a rendered image 1 Apply materials and lighting effects to the required scene, and click the Render button. 2 When the scene is rendered, click File ➤ Export ➤ Rendered Image. 3 In the Export Rendered Image dialog box, select Printer from the Type drop-down list. The Browse button and box are grayed out. 4 Click OK. 5 In the standard Print dialog box, select the desired printer, enter the print settings, and click OK. To save a rendered image 1 Apply materials and lighting effects to the required scene, and click the Render button. 2 When the scene is rendered, click File ➤ Export ➤ Rendered Image. 3 In the Export Rendered Image dialog box, select the desired file type from the Type drop-down list. For more information, see "Export Rendered Image Dialog Box" on page 445 4 Browse to a location and enter the name of the file you want to render to. 5 Set the Size of the rendered file. NOTE If you choose Use View as the Size of the image file, then Autodesk Navisworks will save any existing render in the Scene Area, without having to render again from scratch. 6 Click OK. To export rendered animations 1 Apply materials and lighting effects to the required scene, and click the Render button. 2 When the scene is rendered, click File ➤ Export ➤ Animation. 302 | Chapter 14 Create Photorealistic Visualizations

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Once you have set up and rendered a scene, you can additionally create animation in that scene. The rendering
that you have set up will be applied to each frame of the animation.
To set up and render a scene
1
Click Tools
Presenter to open the Presenter window.
2
Use the Materials tab to drag and drop materials onto items in the model.
You can use the pre-defined materials, or create your own from the templates in the Materials tab (see
Use
Presenter Materials
on page 303 for more details).
Or
Use the Rules tab to set up rules which define project-wide material application (see
Use Presenter Rules
on page 329 for more details).
3
Use the Texture Space tab to more accurately map materials onto items in the scene (see
Use Presenter
Texture Space
on page 328 for more details on this).
4
Use the Lighting tab to set up additional lighting (see
Use Presenter Lights
on page 310 for more details).
5
Use the Effects tab to add background and foreground effects to the scene (see
Use Presenter Rendering
Effects
on page 321 for more details).
6
Use the Rendering tab to select a rendering style for the render (see
Use Presenter Rendering Styles
on
page 325 for more details).
7
At any point, you can click on the Render button to start the rendering process in the Scene Area. The
rendering process can be stopped at any point by clicking on the Stop button.
8
Click on the Clear button to clear the render in the Scene Area, and return to an OpenGL interactive view.
To print a rendered image
1
Apply materials and lighting effects to the required scene, and click the Render button.
2
When the scene is rendered, click File
Export
Rendered Image.
3
In the Export Rendered Image dialog box, select Printer from the Type drop-down list.
The Browse button and box are grayed out.
4
Click OK.
5
In the standard Print dialog box, select the desired printer, enter the print settings, and click OK.
To save a rendered image
1
Apply materials and lighting effects to the required scene, and click the Render button.
2
When the scene is rendered, click File
Export
Rendered Image.
3
In the Export Rendered Image dialog box, select the desired file type from the Type drop-down list. For
more information, see
Export Rendered Image Dialog Box
on page 445
4
Browse to a location and enter the name of the file you want to render to.
5
Set the Size of the rendered file.
NOTE
If you choose Use View as the Size of the image file, then Autodesk Navisworks will save any existing render
in the Scene Area, without having to render again from scratch.
6
Click OK.
To export rendered animations
1
Apply materials and lighting effects to the required scene, and click the Render button.
2
When the scene is rendered, click File
Export
Animation.
302
| Chapter 14
Create Photorealistic Visualizations