Panasonic AV-UHS500 4K Switcher Operating Instructions - Page 72
Setting effect dissolve (shot memory), Dissolve, Short
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Basic operations Setting effect dissolve (shot memory) Switching from the current image to the image or operation stored in the shot memory can be performed smoothly. 1 Press the SHOT EVENT button to display the Shot Memory menu. 2 Use [F1] to display the Path sub menu. 3 Use [F2] to set the effect used for switching the images using the Effect item. Cut Dissolve The images are switched using the cut effect. The images are switched using the dissolve effect. ppThe dissolve effect duration is set in the Effect Dissolve sub menu which is selected in the Time menu. 4 Use [F3] to select the effect used for switching the colors using the Hue Path item. The following colors are targeted by Hue. ppColors of the color background ppColors of the borders ppColors of the edges ppColors of the fill matte Short Long CW CCW The colors are changed toward less hue on the vectorscope. The colors are changed toward more hue on the vectorscope. The Hue is changed clockwise on the vectorscope. The Hue is changed counterclockwise on the vectorscope. ppPressed number keys blink in green while the operation switching is underway. ppWhen the operation switching has been completed, the pressed number key lights in amber. ppWhen the Effect item is changed from "Dissolve" to "Cut" while operation is being switched, the dissolve effect is released, and the images are switched to the images of the selected shot memory in an instant. ppDuring the operation switching, the operation of the fader lever is canceled. ppThere are cases when it is not possible to recall other memory operations during operation switching: · Recalling another shot memory while a shot memory is operating · Recalling another event memory while an event memory is operating ppIt is possible to recall a shot memory while an event memory is operating or to recall an event memory while a shot memory is operating, but if there is conflict with the buses or materials played back by the event memory and shot memory, playback occurs after switching to the memory recalled last. 72