Sony DVWM2000 Product Manual (Operation Manual 1st Edition (Revised 6)) - Page 77

Shot Mark Function, 6-1 Overview, Shot Mark Function

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6-1 Overview Chapter 6 Shot Mark Function Chapter 6 Shot Mark Function This unit can record shot marks or use shot marks recorded in Digital Betacam, MPEG IMX, or Betacam SX format. Shot marks are indications at desired points on a tape which enable faster cueing. Types of shot mark This unit supports the following three types of shot mark. This chapter describes recording start marks and post marks, treating them as varieties of shot marks. Shot mark type Writing on a camcorder, Writing on this unit etc. Modifying and erasing on this unit Recording start mark Automatically written at the start of recording. Written or not according to a separate menu setting for each recording mode (crash recording, assemble editing, insert editing). For each mode for which the setting is "ON", the mark is written automatically at the start of recording. Possible Shot mark 1 and shot mark 2 Written by a manual shot mark operation during recording or editing. Written by a button operation during crash recording or assemble editing. A menu setting determines which of three types of mark is written: shot mark 1, shot mark 2, or post mark. Post mark Not written (Written only on this unit) Written by a button operation during playback, while stopped, during a search, or during recording (crash recording or assemble editing). First, the shot mark functions of this unit are described in simple terms. Reading shot marks This unit reads in shot marks written on a tape and stores them in memory. (To a maximum of 200) Once this data is stored in this unit, it is preserved even when the power is turned off. Cueing up to shot marks By selecting a desired shot mark from the shot mark list, you can cue up immediately to that position. By means of a button operation, you can also cue up to the shot marks adjacent to the current tape position (index function). Shot data display Writing and erasing shot marks For recording start marks, a menu setting determines whether or not they are written each time recording starts. Shot mark 1, shot mark 2, and post mark types can be written at any point on a tape, and also erased or rewritten. When the tape includes shot data (camera, time, and other information captured at the time of shooting), you can read this in, and display the details on a monitor. It is also possible to display the shot mark list and shot data simultaneously. Sorting shot marks by cassette Shot mark list operations On the monitor, you can display a list of the shot marks read in by this unit, select required shot marks, delete shot marks, and so on. You can also add a memo mark (#) to a shot mark in the list. During tape playback, you can add virtual shot marks to the list. This is not written on the tape itself. When the tape includes shot data, this unit recognizes which cassette each shot mark comes from. You can therefore sort the read-in shot marks by cassette in time code order. 6-1 Chapter 6 Shot Mark Function

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Chapter 6
Shot Mark Function
Chapter 6
Shot Mark Function
6-1
Chapter 6
Shot Mark Function
6-1
Overview
This unit can record shot marks or use shot marks
recorded in Digital Betacam, MPEG IMX, or Betacam
SX format.
Shot marks are indications at desired points on a tape
which enable faster cueing.
Types of shot mark
This unit supports the following three types of shot
mark. This chapter describes recording start marks and
post marks, treating them as varieties of shot marks.
First, the shot mark functions of this unit are described
in simple terms.
Reading shot marks
This unit reads in shot marks written on a tape and
stores them in memory. (To a maximum of 200)
Once this data is stored in this unit, it is preserved even
when the power is turned off.
Writing and erasing shot marks
For recording start marks, a menu setting determines
whether or not they are written each time recording
starts. Shot mark 1, shot mark 2, and post mark types
can be written at any point on a tape, and also erased
or rewritten.
Shot mark list operations
On the monitor, you can display a list of the shot
marks read in by this unit, select required shot marks,
delete shot marks, and so on. You can also add a
memo mark (#) to a shot mark in the list.
During tape playback, you can add virtual shot marks
to the list. This is not written on the tape itself.
Cueing up to shot marks
By selecting a desired shot mark from the shot mark
list, you can cue up immediately to that position. By
means of a button operation, you can also cue up to the
shot marks adjacent to the current tape position (index
function).
Shot data display
When the tape includes shot data (camera, time, and
other information captured at the time of shooting),
you can read this in, and display the details on a
monitor. It is also possible to display the shot mark list
and shot data simultaneously.
Sorting shot marks by cassette
When the tape includes shot data, this unit recognizes
which cassette each shot mark comes from. You can
therefore sort the read-in shot marks by cassette in
time code order.
Shot mark type
Recording start mark
Shot mark 1 and
shot mark 2
Post mark
Writing on a camcorder,
etc.
Automatically written at the
start of recording.
Written by a manual shot
mark operation during
recording or editing.
Not written
(Written only on this unit)
Writing on this unit
Written or not according to a separate menu
setting for each recording mode (crash recording,
assemble editing, insert editing).
For each mode for which the setting is “ON”, the
mark is written automatically at the start of
recording.
Written by a button operation during crash
recording or assemble editing. A menu setting
determines which of three types of mark is
written: shot mark 1, shot mark 2, or post mark.
Written by a button operation during playback,
while stopped, during a search, or during
recording (crash recording or assemble editing).
Modifying and
erasing on this unit
Possible