Yamaha MOTIF7 Owner's Manual - Page 138

From this display you can create different key and, set up a velocity crossfade between elements.

Page 138 highlights

Reference Voice mode Voice Edit mode ● [F1]-[SF2] Normal Element Oscillator Output From this display you can set certain output parameters for the selected element. • KeyOnDelay Determines the time (delay) between the moment you press a note on the keyboard and the point at which the sound is played. You can set different delay times for each Element. ❏ Settings 0 ~ 127 Short Delay Long Delay Key on Key on • InsEFOut (Insertion Effect Output) Determines which Insertion effect (1 or 2) is used to process each individual element. The "thru" setting lets you bypass the Insertion effects for the specific element. (This parameter is the same as "EL: OUT" in Normal Common above. Making a setting here automatically changes the setting of that parameter as well.) ❏ Settings thru, ins1 (Insertion Effect 1), ins2 (Insertion Effect 2) ● [F1]-[SF3] Normal Element Oscillator Limit From this display you can create different key and velocity "zones" for each of the elements, and even set up a velocity crossfade between elements. • NoteLimit Determines the lowest and highest notes of the keyboard range for each element. The selected element will sound only when you play notes within this range. ❏ Settings C -2 ~ G8 n You can also create a lower and an upper range for the element, with a "hole" in the middle, by specifying the highest note first. For example, setting a Note Limit of "C5 - C4" lets you play the element from two separate ranges: C -2 to C4 and C5 to G8. Notes played between C4 and C5 do not play the selected element. n You can also set the range directly from the keyboard, by holding down the [INFORMATION] button and pressing the desired low and high keys. See "Basic Operation" on page 75. 138 MOTIF Reference • VelocityLimit Determines the minimum and maximum values of the velocity range within which each element will respond. Each element will only sound for notes played within its specified velocity range. For example, this lets you have one element sound when you play softly and have a different one sound when you play strongly. ❏ Settings 1 ~127 n You can also create separate low and high ranges for the element, with a velocity "hole" in the middle, by specifying the maximum value first. For example, setting a Velocity Limit of 93 - 34 lets you play the element from two separate velocity ranges: soft (1 - 34) and hard (93 - 127). Notes played at middle velocities between 35 and 92 do not play the selected element. • VelCrossFade (Velocity Cross Fade) This determines how smoothly or abruptly elements switch between each other in response to velocity. (This only applies to elements that have been set for velocity splits with Velocity Limit above.) Minimum values create an abrupt change between elements, while maximum values let you smoothly change elements depending on your playing strength. ❏ Settings 0 ~ 127 ● [F2]-[SF1] Normal Element Pitch Tune From this display you can set various pitch-related parameters for the selected element. • Coarse Determines the pitch of each element in semitones. ❏ Settings -48 ~ 0 ~+48 • Fine Determines the fine tuning for the pitch of each element. ❏ Settings -64 ~ 0 ~+63 • Random This lets you randomly vary the pitch of the element for each note you play. This is effective in reproducing the natural pitch variations in acoustic instruments. It is also useful for creating unusual random pitch changes. The higher the value the greater the pitch variation. A value of "0" results in no pitch change. ❏ Settings 0 ~127

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138
MOTIF
Reference
Voice Edit mode
Reference
Voice mode
[F1]-[SF2] Normal Element
Oscillator
Output
From this display you can set certain output
parameters for the selected element.
• KeyOnDelay
Determines the time (delay) between the moment you
press a note on the keyboard and the point at which the
sound is played. You can set different delay times for each
Element.
Settings
0 ~ 127
• InsEFOut (Insertion Effect Output)
Determines which Insertion effect (1 or 2) is used to
process each individual element. The “thru” setting lets
you bypass the Insertion effects for the specific element.
(This parameter is the same as “EL: OUT” in Normal
Common above. Making a setting here automatically
changes the setting of that parameter as well.)
Settings
thru, ins1 (Insertion Effect 1), ins2
(Insertion Effect 2)
[F1]-[SF3] Normal Element
Oscillator
Limit
From this display you can create different key and
velocity “zones” for each of the elements, and even
set up a velocity crossfade between elements.
• NoteLimit
Determines the lowest and highest notes of the keyboard
range for each element. The selected element will sound
only when you play notes within this range.
Settings
C -2 ~ G8
n
You can also create a lower and an upper range for
the element, with a “hole” in the middle, by
specifying the highest note first. For example,
setting a Note Limit of “C5 - C4” lets you play the
element from two separate ranges: C -2 to C4 and
C5 to G8. Notes played between C4 and C5 do not
play the selected element.
n
You can also set the range directly from the
keyboard, by holding down the [INFORMATION]
button and pressing the desired low and high keys.
See “Basic Operation” on page 75.
• VelocityLimit
Determines the minimum and maximum values of the
velocity range within which each element will respond.
Each element will only sound for notes played within its
specified velocity range.
For example, this lets you have one element sound when
you play softly and have a different one sound when you
play strongly.
Settings
1 ~127
n
You can also create separate low and high ranges
for the element, with a velocity “hole” in the
middle, by specifying the maximum value first. For
example, setting a Velocity Limit of 93 - 34 lets you
play the element from two separate velocity
ranges: soft (1 - 34) and hard (93 - 127). Notes
played at middle velocities between 35 and 92 do
not play the selected element.
• VelCrossFade (Velocity Cross Fade)
This determines how smoothly or abruptly elements
switch between each other in response to velocity. (This
only applies to elements that have been set for velocity
splits with Velocity Limit above.) Minimum values create
an abrupt change between elements, while maximum
values let you smoothly change elements depending on
your playing strength.
Settings
0 ~ 127
[F2]-[SF1] Normal Element
Pitch
T
une
From this display you can set various pitch-related
parameters for the selected element.
• Coarse
Determines the pitch of each element in semitones.
Settings
-48 ~ 0 ~+48
• Fine
Determines the fine tuning for the pitch of each element.
Settings
-64 ~ 0 ~+63
• Random
This lets you randomly vary the pitch of the element for
each note you play. This is effective in reproducing the
natural pitch variations in acoustic instruments. It is also
useful for creating unusual random pitch changes. The
higher the value the greater the pitch variation. A value of
“0” results in no pitch change.
Settings
0 ~127
Short Delay
Long Delay
Key on
Key on