Yamaha MOTIF7 Owner's Manual - Page 151

of the Drum key responds to velocity., From this display you can determine how the pitch

Page 151 highlights

● [F1]-[SF5] Drum Key Oscillator Other From this display you can set various parameters related to how the individual notes of the Drum voice respond to the keyboard and MIDI data. • AssignMode When this is set to "single," double playback of the same note is prevented. This is useful when two or more instances of the same note are received nearly simultaneously, or without a corresponding note off message. To allow playback of each instance of the same note, set this to "multi." ❏ Settings single, multi n When the Alternate Group (AltGrp) parameter is set to a setting other than "off," this parameter is unavailable, and "---" is shown in the display. • RcvNoteOff (Receive Note Off) Determines whether or not the selected Drum key responds to MIDI Note Off messages. Setting this to "off" can be useful for cymbal sounds and other sustaining sounds. This lets you have the selected sounds sustain to the length of their natural decay - even if you release the note, or a Note Off message is received. ❏ Settings off, on n This parameter is effective for Waves selected in the [F1] - [SF1] Drum Key Oscillator Wave display (page 150). • AltGrp (Alternate Group) Set the Alternate Group to which the Wave is assigned. In a real drum kit, some drum sounds cannot physically be played simultaneously, such as open and closed hi-hats. You can prevent Waves from playing back simultaneously by assigning them to the same Alternate Group. Up to 127 Alternate Groups can be defined. You can also select "off" here if you wish to allow the simultaneous playback of sounds. ❏ Settings off, 1 ~ 127 ● [F2]-[SF1]Drum Key Pitch Tune Voice Edit mode n If a Normal voice has been assigned to the key, this parameter adjusts the position of its note (not its pitch) relative to note C3. For example, let's assume the original Voice consists of a two-Element pianolike sound up to note C3 and a two-Element stringlike sound from note C#3 upwards. Adjusting this Coarse setting by +1 would not change the pitch of the piano-like sound to C#3. Instead, note C#3 of the original Voice (i.e., the string-like sound) would be used. • Fine Determines the fine tuning for the pitch of each Drum Key Wave (or Normal Voice). ❏ Settings -64 ~+63 ● [F2]-[SF2] Drum Key Pitch Velocity Sensitivity From this display you can determine how the pitch of the Drum key responds to velocity. • Pitch Determines how the pitch of the selected Drum key responds to velocity. For positive values, the harder you play the key, the higher the pitch becomes. For negative values, the harder you play the key, the lower the pitch. ❏ Settings -64 ~+63 ● [F3]-[SF1] Drum Key Filter Cutoff Basic Structure (page 46) The MOTIF lets you apply a low pass filter and high pass filter to each individual Drum key - giving you exceptionally detailed and comprehensive sonic control over the Drum voice. n This parameter is effective for Waves selected in the [F1] - [SF1] Drum Key Oscillator Wave display (page 150). Reference Voice mode • Coarse Determines the pitch of each Drum Key Wave (or Normal Voice) in semitones. ❏ Settings -48 ~+48 • LPF Cutoff Determines the Cutoff frequency of the Low Pass Filter. ❏ Settings 0 ~ 255 • LPF Reso Determines the amount of Resonance (harmonic emphasis) applied to the signal at the Cutoff frequency. ❏ Settings 0 ~ 31 • HPF Cutoff Determines the Cutoff frequency of the High Pass Filter. ❏ Settings 0 ~ 255 MOTIF Reference 151

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151
MOTIF
Reference
Voice Edit mode
Reference
Voice mode
[F1]-[SF5] Drum Key
Oscillator
Other
From this display you can set various parameters
related to how the individual notes of the Drum
voice respond to the keyboard and MIDI data.
• AssignMode
When this is set to “single,” double playback of the same
note is prevented. This is useful when two or more
instances of the same note are received nearly
simultaneously, or without a corresponding note off
message. To allow playback of each instance of the same
note, set this to “multi.”
Settings
single, multi
n
When the Alternate Group (AltGrp) parameter is
set to a setting other than “off,” this parameter is
unavailable, and “---” is shown in the display.
• RcvNoteOff (Receive Note Off)
Determines whether or not the selected Drum key
responds to MIDI Note Off messages. Setting this to “off”
can be useful for cymbal sounds and other sustaining
sounds. This lets you have the selected sounds sustain to
the length of their natural decay — even if you release the
note, or a Note Off message is received.
Settings
off, on
n
This parameter is effective for Waves selected in
the [F1] - [SF1] Drum Key Oscillator Wave display
(page 150).
• AltGrp (Alternate Group)
Set the Alternate Group to which the Wave is assigned. In
a real drum kit, some drum sounds cannot physically be
played simultaneously, such as open and closed hi-hats.
You can prevent Waves from playing back simultaneously
by assigning them to the same Alternate Group. Up to 127
Alternate Groups can be defined. You can also select “off”
here if you wish to allow the simultaneous playback of
sounds.
Settings
off, 1 ~ 127
[F2]-[SF1]Drum Key
Pitch
T
une
• Coarse
Determines the pitch of each Drum Key Wave (or Normal
Voice) in semitones.
Settings
-48 ~+48
n
If a Normal voice has been assigned to the key, this
parameter adjusts the position of its note (not its
pitch) relative to note C3. For example, let’s assume
the original Voice consists of a two-Element piano-
like sound up to note C3 and a two-Element string-
like sound from note C#3 upwards. Adjusting this
Coarse setting by +1 would not change the pitch of
the piano-like sound to C#3. Instead, note C#3 of
the original Voice (i.e., the string-like sound) would
be used.
• Fine
Determines the fine tuning for the pitch of each Drum Key
Wave (or Normal Voice).
Settings
-64 ~+63
[F2]-[SF2] Drum Key
Pitch
V
elocity Sensitivity
From this display you can determine how the pitch
of the Drum key responds to velocity.
• Pitch
Determines how the pitch of the selected Drum key
responds to velocity. For positive values, the harder you
play the key, the higher the pitch becomes. For negative
values, the harder you play the key, the lower the pitch.
Settings
-64 ~+63
[F3]-[SF1] Drum Key
Filter
Cutoff
Basic Structure (page 46)
The MOTIF lets you apply a low pass filter and high
pass filter to each individual Drum key — giving
you exceptionally detailed and comprehensive sonic
control over the Drum voice.
n
This parameter is effective for Waves selected in
the [F1] - [SF1] Drum Key Oscillator Wave display
(page 150).
• LPF Cutoff
Determines the Cutoff frequency of the Low Pass Filter.
Settings
0 ~ 255
• LPF Reso
Determines the amount of Resonance (harmonic
emphasis) applied to the signal at the Cutoff frequency.
Settings
0 ~ 31
• HPF Cutoff
Determines the Cutoff frequency of the High Pass Filter.
Settings
0 ~ 255