Adobe 22011292 User Manual - Page 117

Understanding bus tracks, Understanding sends

Page 117 highlights

USING ADOBE AUDITION 113 Mixing multitrack sessions A B C D E F G An example of audio routing for tracks A. Vocal B. Reverb bus receiving vocal and guitar sends C. Guitar D. Drums bus combining drum outputs E. Bass outputting direct to hardware F. Master track G. Hardware outputs Understanding bus tracks With bus tracks, you can combine the outputs of several audio tracks or sends and control them collectively. For example, to control the volume of multiple drum tracks with a single fader, output all the tracks to one bus. Or, to optimize system performance, apply a single reverb effect to a bus track, and then output sends from multiple tracks to that bus. (Individually applying the same reverb to multiple tracks would inefficiently use CPU resources.) Although bus tracks lack a hardware input, they have all the other features of audio tracks. You can apply effects and equalization and automate your changes over time. For most mixes, you'll output buses to hardware ports or the Master track. If you need to combine buses, however, you can even output them to other buses. A B C An example of bus routing: A. Drum kit bus B. Hand drum bus C. Combined drums bus outputting to either the Master track or hardware Understanding sends Sends let you route audio from a track to multiple buses, creating tremendous signal-routing flexibility. Each track provides up to 16 sends, which you configure independently from the track output. For example, you can output an unprocessed track directly to a hardware port, but output Send 1 to a reverb bus and Send 2 to a headphone bus. (A headphone bus lets performers hear a unique mix during recording. Drummers, for example, may prefer a louder bass track.) Last updated 2/16/2012

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113
USING ADOBE AUDITION
Mixing multitrack sessions
Last updated 2/16/2012
An example of audio routing for tracks
A.
Vocal
B.
Reverb bus receiving vocal and guitar sends
C.
Guitar
D.
Drums bus combining drum outputs
E.
Bass outputting direct to
hardware
F.
Master track
G.
Hardware outputs
Understanding bus tracks
With bus tracks, you can combine the outputs of several audio tracks or sends and control them collectively. For
example, to control the volume of multiple drum tracks with a single fader, output all the tracks to one bus. Or, to
optimize system performance, apply a single reverb effect to a bus track, and then output sends from multiple tracks
to that bus. (Individually applying the same reverb to multiple tracks would inefficiently use CPU resources.)
Although bus tracks lack a hardware input, they have all the other features of audio tracks. You can apply effects and
equalization and automate your changes over time. For most mixes, you’ll output buses to hardware ports or the
Master track. If you need to combine buses, however, you can even output them to other buses.
An example of bus routing:
A.
Drum kit bus
B.
Hand drum bus
C.
Combined drums bus outputting to either the Master track or hardware
Understanding sends
Sends let you route audio from a track to multiple buses, creating tremendous signal-routing flexibility. Each track
provides up to 16 sends, which you configure independently from the track output. For example, you can output an
unprocessed track directly to a hardware port, but output Send 1 to a reverb bus and Send 2 to a headphone bus. (A
headphone bus lets performers hear a unique mix during recording. Drummers, for example, may prefer a louder bass
track.)
B
A
C
F
G
D
E
A
B
C