Adobe 65021048 User Guide - Page 346

Noise HLS and Noise HLS Auto effects, oise Phase, ptions Animation, Cycle, Lightness, Saturation

Page 346 highlights

ADOBE PREMIERE PRO CS3 340 User Guide To produce flashing noise, animate the Random Seed control. To create smoothly animated noise, animate the Noise Phase value. Noise Phase Specifies the placement of noise. This control is active only if you choose Uniform Animation or Squared Animation. Noise Options (Animation) How noise is animated. • Cycle Noise Produces a cycle of noise that plays through once in the specified amount of time. • Cycle Specifies the numbers of revolutions of the Noise Phase that the noise cycles through before it repeats (available only if Cycle Noise is selected). Alter the timing of the Noise Phase keyframes to adjust the speed of the Noise Phase cycles. See also "About keyframes" on page 282 Noise HLS and Noise HLS Auto effects The Noise HLS effect generates static noise in clips that use still or moving source footage. The Noise HLS Auto effect automatically creates animated noise. Both effects offer various types of noise that can be added to the hue, saturation, or lightness of a clip. Controls for these effects are the same except for the final control that determines noise animation. Original (left), and with effect applied (right) Noise The type of noise. Unique Random creates equal amounts of black and white noise. Squared Random creates high-contrast noise. Uniform Animation creates animated noise, and Squared Animation creates animated highcontrast noise. Grain produces grain-like noise similar to film grain. Hue The amount of noise added to hue values. Lightness The amount of noise added to lightness values. Saturation The amount of noise added to saturation values. Grain Size This control is active only for the Grain type of noise. Noise Phase (Noise HLS only) An input value to the random number generator for the noise. When you set keyframes for Noise Phase, the effect cycles through the phases to create animated noise. Greater value differences between keyframes increase the speed of the noise animation. Noise Animation Speed (Noise HLS Auto only) The speed of the noise animation. To accelerate or decelerate the noise animation, animate this property. See also "About keyframes" on page 282 April 1, 2008

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ADOBE PREMIERE PRO CS3
User Guide
340
To produce flashing noise, animate the Random Seed control. To create smoothly animated noise, animate the
Noise Phase value.
N
oise Phase
Specifies the placement of noise. This control is active only if you choose Uniform Animation or
Squared Animation.
N
oise
O
ptions (Animation)
How noise is animated.
Cycle
N
oise
Produces a cycle of noise that plays through once in the specified amount of time.
Cycle
Specifies the numbers of revolutions of the Noise Phase that the noise cycles through before it repeats
(available only if Cycle Noise is selected).
Alter the timing of the Noise Phase keyframes to adjust the speed of the Noise Phase cycles.
See also
About keyframes
” on page
282
N
oise HLS and
N
oise HLS Auto effects
The Noise HLS effect generates static noise in clips that use still or moving source footage. The Noise HLS Auto
effect automatically creates animated noise. Both effects offer various types of noise that can be added to the hue,
saturation, or lightness of a clip. Controls for these effects are the same except for the final control that determines
noise animation.
Original (left), and with effect applied (right)
N
oise
The type of noise. Unique Random creates equal amounts of black and white noise. Squared Random creates
high-contrast noise. Uniform Animation creates animated noise, and Squared Animation creates animated high-
contrast noise. Grain produces grain-like noise similar to film grain.
Hue
The amount of noise added to hue values.
Lightness
The amount of noise added to lightness values.
Saturation
The amount of noise added to saturation values.
Grain Size
This control is active only for the Grain type of noise.
N
oise Phase (
N
oise HLS only)
An input value to the random number generator for the noise. When you set
keyframes for Noise Phase, the effect cycles through the phases to create animated noise. Greater value differences
between keyframes increase the speed of the noise animation.
N
oise Animation Speed (
N
oise HLS Auto only)
The speed of the noise animation. To accelerate or decelerate the
noise animation, animate this property.
See also
About keyframes
” on page
282
April 1, 2008