Toshiba Portege 2010 User Guide 2 - Page 157

Interrupt Request Channel, Direct Memory Access, Plug and Play

Page 157 highlights

157 If Something Goes Wrong Resolving a hardware conflict as it works. These channels of communication are commonly referred to as system resources. Interrupt Request Channel The channel to the CPU is called an Interrupt Request (IRQ) because it interrupts what the processor is doing and requests some of the processor's time. If two or more devices use the same IRQ, the processor does not know which device is asking for attention. This causes a hardware conflict. Direct Memory Access Similarly, the data required by the device is stored in a specific place or address in memory called the Direct Memory Access (DMA). The DMA provides a dedicated channel for adapter cards to bypass the microprocessor and access memory directly. If two or more devices use the same DMA, the data required by one device overwrites the data required by the other, causing a hardware conflict. Plug and Play With Plug and Play and the operating system, avoiding hardware conflicts is easy. Plug and Play is a computer standard that helps the system BIOS (basic input/output system) and the operating system to automatically assign system resources to Plug and Play-compliant devices. In theory, if every device connected to the computer is Plug and Play-compliant, no two devices will compete for the same system resources. Plug in the device and turn on your computer. The operating system is automatically set up to accommodate the new device. If you install an older (legacy) device that the operating system cannot recognize, the operating system may have difficulty assigning resources to it. As a result, a hardware conflict can occur.

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157
If Something Goes Wrong
Resolving a hardware conflict
as it works. These channels of communication are commonly
referred to as system resources.
Interrupt Request Channel
The channel to the CPU is called an Interrupt Request (IRQ)
because it interrupts what the processor is doing and requests
some of the processor’s time. If two or more devices use the
same IRQ, the processor does not know which device is
asking for attention. This causes a hardware conflict.
Direct Memory Access
Similarly, the data required by the device is stored in a
specific place or address in memory called the Direct
Memory Access (DMA). The DMA provides a dedicated
channel for adapter cards to bypass the microprocessor and
access memory directly. If two or more devices use the same
DMA, the data required by one device overwrites the data
required by the other, causing a hardware conflict.
Plug and Play
With Plug and Play and the operating system, avoiding
hardware conflicts is easy. Plug and Play is a computer
standard that helps the system BIOS (basic input/output
system) and the operating system to automatically assign
system resources to Plug and Play-compliant devices. In
theory, if every device connected to the computer is Plug and
Play-compliant, no two devices will compete for the same
system resources. Plug in the device and turn on your
computer. The operating system is automatically set up to
accommodate the new device.
If you install an older (legacy) device that the operating
system cannot recognize, the operating system may have
difficulty assigning resources to it. As a result, a hardware
conflict can occur.