Nintendo 1504166 Programming Manual - Page 6

Revised the diagram for AGB Game Link Cable in the Communication, Added Relation - play

Page 6 highlights

AGB Programming Manual Revision History Version 1.0 1.01 1.02 1.04 Date 12/01/2000 2/01/2001 2/13/2001 3/1/2001 Description -Deleted the checksum of ROM registration data and revised the diagram. -Revised the diagram for "AGB Game Link Cable" in the "Communication Function". -Revised the number of DMG sold from tens of millions to a hundred million in the introduction of AGB. -Revised the hours you can play continuously from "about 20 hours" to "about 15 hours". -Revised the illustrations of the AGB hardware and the Multi Player AGB Game Link cable in the multi play communication diagram. -Added the description of the timing chart for normal SIO communication. -Added a caution in the DMA valid flag of all the DMA control registers. -Added a caution in the master start bit of the multi-play control register. -Revised the multi-play timing chart. -Revised the memory map for system reserve area in the work RAM. -Added a caution to "Communication Function". -Revised the first sentence in "UART Communication". Added "Relation between Data register, FIFO and Shift register". -Revised the expression of [Cautions] to a more specific expression [Cautions for ~~]. -Added a description of X coordinate and Y coordinate for OAM. Added the diagram to Y coordinate. -Revised the description of the pre-fetch buffer flag in the Game Pak memory wait control register. -Added cautions to the description of the input/output select flag in the R register of general communication. -Modified the description of pin 31 in the Game Pak bus. -Revised the cancel conditions for the Stop function in the power-down mode. -Added additional descriptions and cautions for the initialization flag of Sound 1. -Modified the description of "8-Bit/32-Bit Normal Communication Function" summary in "Communication" chapter. -Added a paragraph to "Selecting Communication Function" in "Communication" chapter. -Specified the method to control the OBJ display individually in the description of the double size flag and the rotation/scaling flag for OAM attribute 0. -Added the description of display synchronization DMA to DMA3. -Added the description of the DMA problem and how to avoid it at the end of the chapter on DMA. *Added the restrictions to the description of the repeat flag in DMA3. *Updated the timing chart and the cable connection diagram for the multiplay communication. *Revised the description of the normal serial communication cautions. ©1999 - 2001 Nintendo of America Inc. 6 D.C.N. AGB-06-0001-002B4

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AGB Programming Manual
Revision History
©1999 - 2001 Nintendo of America Inc.
6
D.C.N. AGB-06-0001-002B4
Version
Date
Description
1.0
12/01/2000
-Deleted the checksum of ROM registration data and revised the
diagram.
-Revised the diagram for "AGB Game Link Cable" in the "Communication
Function".
-Revised the number of DMG sold from tens of millions to a hundred
million in the introduction of AGB.
-Revised the hours you can play continuously from "about 20 hours" to
"about 15 hours".
-Revised the illustrations of the AGB hardware and the Multi Player AGB
Game Link cable in the multi play communication diagram.
-Added the description of the timing chart for normal SIO communication.
-Added a caution in the DMA valid flag of all the DMA control registers.
-Added a caution in the master start bit of the multi-play control register.
-Revised the multi-play timing chart.
-Revised the memory map for system reserve area in the work RAM.
-Added a caution to "Communication Function".
-Revised the first sentence in "UART Communication".
Added "Relation
between Data register, FIFO and Shift register".
-Revised the expression of [Cautions] to a more specific expression
[Cautions for ~~].
-Added a description of X coordinate and Y coordinate for OAM.
Added
the diagram to Y coordinate.
-Revised the description of the pre-fetch buffer flag in the Game Pak
memory wait control register.
-Added cautions to the description of the input/output select flag in the R
register of general communication.
1.01
2/01/2001
-Modified the description of pin 31 in the Game Pak bus.
-Revised the cancel conditions for the Stop function in the power-down
mode.
-Added additional descriptions and cautions for the initialization flag of
Sound 1.
1.02
2/13/2001
-Modified the description of "8-Bit/32-Bit Normal Communication Function"
summary in "Communication" chapter.
-Added a paragraph to "Selecting Communication Function" in
"Communication" chapter.
1.04
3/1/2001
-Specified the method to control the OBJ display individually in
the description of the double size flag and the rotation/scaling
flag for OAM attribute 0.
-Added the description of display synchronization DMA to DMA3.
-Added the description of the DMA problem and how to avoid it at the end
of the chapter on DMA.
*Added the restrictions to the description of the repeat flag in DMA3.
*Updated the timing chart and the cable connection diagram for the multi-
play communication.
*Revised the description of the normal serial communication cautions.