Adobe 62000112DM User Guide - Page 400

Assign Random Colors To Parts, Remove Duplicate And Unused Materials

Page 400 highlights

ADOBE ACROBAT 3D VERSION 8 393 User Guide PRC Compress B-rep To The amount (in millimeters) of lossy compression applied to geometry. For best results when exporting geometry, set the amount to 0.001 or leave this option unselected. You can compress the geometry after you convert the 3D file to PDF by right-clicking the 3D model and choosing Optimize PDF. Compress Tessellation Applies lossy compression to polygons. U3D Mesh Quality Controls the quality relative to the percentage of lossy compression applied to the image files. Higher percentages indicate less compression and better image quality. A setting of 100% applies no compression. Texture Quality Specifies the quality for textures. Lower values reduce file size. Reduce Polygon Count To Removes triangles from the model. In 3D objects, parts consist of interconnected polygons. The more polygons, the better the detail and the greater the file size. Remove Parts Smaller Than Eliminates parts that are smaller than the specified percentage of the entire 3D model. Use this option when a reduced file size is more important than visual quality. Collapse Hierarchy To Specifies the number of nested levels. A 3D model can be divided into parts, and those parts can be divided into parts, and so on. Collapsing the hierarchy to a certain number of levels flattens all the parts below the specified level and may reduce file size and complexity. Remove Duplicate Parts Deletes duplicate geometric structures, such as those that overlap. Remove Duplicate And Unused Materials Strips out materials that either have duplicate versions or haven't been applied to any geometry in the 3D model, including embedded textures associated with those materials. Remove Normals Removes any smoothing normal information. Surface normals are used to store information about the contour of a mesh's surface. Enhance tab The Enhance settings determine animation options and part colors. These settings are available for U3D format only. Remove Animation Removes the animation associated with the 3D model from the conversion. Create Exploding Parts Animation Sets the number of stages the model should be broken up into. Each resultant stage lasts a second in duration. Export Animation Controls the animation by removing redundant animation keyframe data, reversing the animation sequence, or rescaling the animation to a different length. If you want to rescale the animation, specify the absolute time in seconds or a percentage to determine the length of the animation sequence. Assign Random Colors To Parts Randomly colors each discrete part of a 3D model, emphasizing the individual parts. Transform tab The Transform options specify the position, scale, orientation, and units of the 3D model. Set Custom Scale Embeds a value in the model output describing the proportion between length units (such as inches or centimeters) and the displayed model units. Scale By Changes the scale of the imported 3D file. For example, replacing 1 with 2 for the X, Y, and Z boxes doubles the size of the 3D model. Fit To Changes the scale of the object to conform to the dimensions you specify.

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • 41
  • 42
  • 43
  • 44
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51
  • 52
  • 53
  • 54
  • 55
  • 56
  • 57
  • 58
  • 59
  • 60
  • 61
  • 62
  • 63
  • 64
  • 65
  • 66
  • 67
  • 68
  • 69
  • 70
  • 71
  • 72
  • 73
  • 74
  • 75
  • 76
  • 77
  • 78
  • 79
  • 80
  • 81
  • 82
  • 83
  • 84
  • 85
  • 86
  • 87
  • 88
  • 89
  • 90
  • 91
  • 92
  • 93
  • 94
  • 95
  • 96
  • 97
  • 98
  • 99
  • 100
  • 101
  • 102
  • 103
  • 104
  • 105
  • 106
  • 107
  • 108
  • 109
  • 110
  • 111
  • 112
  • 113
  • 114
  • 115
  • 116
  • 117
  • 118
  • 119
  • 120
  • 121
  • 122
  • 123
  • 124
  • 125
  • 126
  • 127
  • 128
  • 129
  • 130
  • 131
  • 132
  • 133
  • 134
  • 135
  • 136
  • 137
  • 138
  • 139
  • 140
  • 141
  • 142
  • 143
  • 144
  • 145
  • 146
  • 147
  • 148
  • 149
  • 150
  • 151
  • 152
  • 153
  • 154
  • 155
  • 156
  • 157
  • 158
  • 159
  • 160
  • 161
  • 162
  • 163
  • 164
  • 165
  • 166
  • 167
  • 168
  • 169
  • 170
  • 171
  • 172
  • 173
  • 174
  • 175
  • 176
  • 177
  • 178
  • 179
  • 180
  • 181
  • 182
  • 183
  • 184
  • 185
  • 186
  • 187
  • 188
  • 189
  • 190
  • 191
  • 192
  • 193
  • 194
  • 195
  • 196
  • 197
  • 198
  • 199
  • 200
  • 201
  • 202
  • 203
  • 204
  • 205
  • 206
  • 207
  • 208
  • 209
  • 210
  • 211
  • 212
  • 213
  • 214
  • 215
  • 216
  • 217
  • 218
  • 219
  • 220
  • 221
  • 222
  • 223
  • 224
  • 225
  • 226
  • 227
  • 228
  • 229
  • 230
  • 231
  • 232
  • 233
  • 234
  • 235
  • 236
  • 237
  • 238
  • 239
  • 240
  • 241
  • 242
  • 243
  • 244
  • 245
  • 246
  • 247
  • 248
  • 249
  • 250
  • 251
  • 252
  • 253
  • 254
  • 255
  • 256
  • 257
  • 258
  • 259
  • 260
  • 261
  • 262
  • 263
  • 264
  • 265
  • 266
  • 267
  • 268
  • 269
  • 270
  • 271
  • 272
  • 273
  • 274
  • 275
  • 276
  • 277
  • 278
  • 279
  • 280
  • 281
  • 282
  • 283
  • 284
  • 285
  • 286
  • 287
  • 288
  • 289
  • 290
  • 291
  • 292
  • 293
  • 294
  • 295
  • 296
  • 297
  • 298
  • 299
  • 300
  • 301
  • 302
  • 303
  • 304
  • 305
  • 306
  • 307
  • 308
  • 309
  • 310
  • 311
  • 312
  • 313
  • 314
  • 315
  • 316
  • 317
  • 318
  • 319
  • 320
  • 321
  • 322
  • 323
  • 324
  • 325
  • 326
  • 327
  • 328
  • 329
  • 330
  • 331
  • 332
  • 333
  • 334
  • 335
  • 336
  • 337
  • 338
  • 339
  • 340
  • 341
  • 342
  • 343
  • 344
  • 345
  • 346
  • 347
  • 348
  • 349
  • 350
  • 351
  • 352
  • 353
  • 354
  • 355
  • 356
  • 357
  • 358
  • 359
  • 360
  • 361
  • 362
  • 363
  • 364
  • 365
  • 366
  • 367
  • 368
  • 369
  • 370
  • 371
  • 372
  • 373
  • 374
  • 375
  • 376
  • 377
  • 378
  • 379
  • 380
  • 381
  • 382
  • 383
  • 384
  • 385
  • 386
  • 387
  • 388
  • 389
  • 390
  • 391
  • 392
  • 393
  • 394
  • 395
  • 396
  • 397
  • 398
  • 399
  • 400
  • 401
  • 402
  • 403
  • 404
  • 405
  • 406
  • 407
  • 408
  • 409
  • 410
  • 411
  • 412
  • 413
  • 414
  • 415
  • 416
  • 417
  • 418
  • 419
  • 420
  • 421
  • 422
  • 423
  • 424
  • 425
  • 426
  • 427
  • 428
  • 429
  • 430
  • 431
  • 432
  • 433
  • 434
  • 435
  • 436
  • 437
  • 438
  • 439
  • 440
  • 441
  • 442
  • 443
  • 444
  • 445
  • 446
  • 447
  • 448
  • 449
  • 450
  • 451
  • 452
  • 453
  • 454
  • 455
  • 456
  • 457
  • 458
  • 459
  • 460
  • 461
  • 462
  • 463
  • 464
  • 465
  • 466
  • 467
  • 468
  • 469
  • 470
  • 471
  • 472
  • 473
  • 474
  • 475
  • 476
  • 477
  • 478
  • 479
  • 480
  • 481
  • 482
  • 483
  • 484
  • 485
  • 486
  • 487
  • 488
  • 489
  • 490
  • 491
  • 492
  • 493
  • 494
  • 495
  • 496
  • 497
  • 498
  • 499
  • 500
  • 501
  • 502
  • 503
  • 504
  • 505
  • 506
  • 507
  • 508
  • 509
  • 510
  • 511
  • 512
  • 513
  • 514
  • 515
  • 516
  • 517
  • 518
  • 519
  • 520
  • 521
  • 522
  • 523
  • 524
  • 525
  • 526
  • 527
  • 528
  • 529
  • 530
  • 531
  • 532
  • 533
  • 534
  • 535
  • 536
  • 537
  • 538
  • 539
  • 540
  • 541
  • 542
  • 543
  • 544
  • 545
  • 546
  • 547
  • 548
  • 549
  • 550
  • 551
  • 552
  • 553
  • 554
  • 555
  • 556
  • 557
  • 558
  • 559
  • 560
  • 561
  • 562
  • 563
  • 564
  • 565
  • 566
  • 567
  • 568
  • 569
  • 570
  • 571
  • 572
  • 573
  • 574
  • 575
  • 576
  • 577
  • 578
  • 579
  • 580
  • 581
  • 582
  • 583
  • 584
  • 585
  • 586
  • 587
  • 588
  • 589
  • 590
  • 591
  • 592
  • 593
  • 594
  • 595
  • 596
  • 597
  • 598
  • 599
  • 600

393
ADOBE ACROBAT 3D VERSION 8
User Guide
PRC
Compress B-rep To
The amount (in millimeters) of lossy compression applied to geometry. For best results when
exporting geometry, set the amount to 0.001 or leave this option unselected.
You can compress the geometry after you convert the 3D file to PDF by right-clicking the 3D model and choosing
Optimize PDF.
Compress Tessellation
Applies lossy compression to polygons.
U3D
Mesh Quality
Controls
the
quality
relative
to
the
percentage
of
lossy
compression
applied
to
the
image
files. Higher
percentages indicate less compression and better image quality. A setting of 100% applies no compression.
Texture Quality
Specifies the quality for textures. Lower values reduce file size.
Reduce Polygon Count To
Removes triangles from the model. In 3D objects, parts consist of interconnected
polygons. The more polygons, the better the detail and the greater the file size.
Remove Parts Smaller Than
Eliminates parts that are smaller than the specified percentage of the entire 3D model.
Use this option when a reduced file size is more important than visual quality.
Collapse Hierarchy To
Specifies the number of nested levels. A 3D model can be divided into parts, and those parts
can be divided into parts, and so on. Collapsing the hierarchy to a certain number of levels flattens all the parts below
the specified level and may reduce file size and complexity.
Remove Duplicate Parts
Deletes duplicate geometric structures, such as those that overlap.
Remove Duplicate And Unused Materials
Strips out materials that either have duplicate versions or haven’t been
applied to any geometry in the 3D model, including embedded textures associated with those materials.
Remove Normals
Removes any smoothing normal information. Surface normals are used to store information
about the contour of a mesh’s surface.
Enhance tab
The Enhance settings determine animation options and part colors. These settings are available for U3D format only.
Remove Animation
Removes the animation associated with the 3D model from the conversion.
Create Exploding Parts Animation
Sets the number of stages the model should be broken up into. Each resultant
stage lasts a second in duration.
Export Animation
Controls the animation by removing redundant animation keyframe data, reversing the
animation sequence, or rescaling the animation to a different length. If you want to rescale the animation, specify
the absolute time in seconds or a percentage to determine the length of the animation sequence.
Assign Random Colors To Parts
Randomly colors each discrete part of a 3D model, emphasizing the individual parts.
Transform tab
The Transform options specify the position, scale, orientation, and units of the 3D model.
Set Custom Scale
Embeds a value in the model output describing the proportion between length units (such as
inches or centimeters) and the displayed model units.
Scale By
Changes the scale of the imported 3D file. For example, replacing 1 with 2 for the X, Y, and Z boxes doubles
the size of the 3D model.
Fit To
Changes the scale of the object to conform to the dimensions you specify.