Icom IC-7700 Instruction Manual - Page 197

To send/read memory contents, Band stacking register, Codes for memory keyer contents, Codes

Page 197 highlights

CONTROL COMMAND 14 D To send/read memory contents When sending or reading memory contents, additional codes must be added to append the memory channel as follows. ➥ Additional code: 0000-0101 (0100=P1, 0101=P2) D Band stacking register To send or read the desired band stacking register's contents, combined codes of the frequency band and register codes as follows are used. For example, when sending/reading the oldest contents in the 21 MHz band, the code "0703" is used. • Frequency band code Code 01 02 03 04 05 06 07 08 09 10 12 Frequency band Frequency range (unit: MHz) 1.8 1.800000- 1.999999 3.5 3.400000- 4.099999 7 6.900000- 7.499999 10 9.900000-10.499999 14 13.900000-14.499999 18 17.900000-18.499999 21 20.900000-21.499999 24 24.400000-25.099999 28 28.000000-29.999999 50 50.000000-54.000000 GENE Other than above • Register code Code 01 02 03 Registered number 1 (latest) 2 3 (oldest) D Codes for memory keyer contents To send or read the desired memory keyer contents, the channel and character codes as follows are used. • Channel code Code 01 02 03 04 Channel number M1 M2 M3 M4 • Character's code Character ASCII code Description 0-9 30-39 Numerals A-Z 41-5A Alphabetical characters space 20 Word space / 2F Symbol ? 3F Symbol , 2C Symbol . 2E Symbol @ 40 Symbol ^ 5E e.g., to send BT, enter 5E 42 54 ✱ 2A Inserts contest number (can be used for 1 channel only) D Codes for memory name, opening message and CLOCK2 name contents To send or read the desired memory name settings, the character codes, instructed codes for memory keyer contents as above, and follows are used. • Character's code- Alphabetical characters Character ASCII code Character ASCII code a-z 61-7A - - • Character's code- Symbols Character ASCII code Character ! 21 # $ 24 % & 26 ¥ ? 3F " ' 27 ` + 2B - : 3A ; = 3D < > 3E ( ) 29 [ ] 5D { } 7D | _ 5F - @ 40 ASCII code 23 25 5C 22 60 2D 3B 3C 28 5B 7B 7C 7E 14-9

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14-9
14
CONTROL COMMAND
D
To send/read memory contents
When sending or reading memory contents, additional
codes must be added to append the memory channel
as follows.
Additional code: 0000–0101 (0100=P1, 0101=P2)
D
Band stacking register
To send or read the desired band stacking register’s
contents, combined codes of the frequency band and
register codes as follows are used.
For example, when sending/reading the oldest con-
tents in the 21 MHz band, the code “0703” is used.
• Frequency band code
• Register code
D
Codes for memory keyer contents
To send or read the desired memory keyer contents,
the channel and character codes as follows are used.
• Channel code
• Character’s code
D
Codes for memory name, opening
message and CLOCK2 name contents
To send or read the desired memory name settings,
the character codes, instructed codes for memory
keyer contents as above, and follows are used.
Character’s code— Alphabetical characters
Character’s code— Symbols
Character
ASCII code
Character
ASCII code
a–z
61–7A
Code
Frequency band
Frequency range
(unit: MHz)
01
1.8
1.800000– 1.999999
02
3.5
3.400000– 4.099999
03
7
6.900000– 7.499999
04
10
9.900000–10.499999
05
14
13.900000–14.499999
06
18
17.900000–18.499999
07
21
20.900000–21.499999
08
24
24.400000–25.099999
09
28
28.000000–29.999999
10
50
50.000000–54.000000
12
GENE
Other than above
Code
Registered number
01
1 (latest)
02
2
03
3 (oldest)
Character
ASCII code
Description
0–9
30–39
Numerals
A–Z
41–5A
Alphabetical characters
space
20
Word space
/
2F
Symbol
?
3F
Symbol
,
2C
Symbol
.
2E
Symbol
@
40
Symbol
^
5E
e.g., to send
BT
, enter 5E 42 54
2A
Inserts contest number (can be
used for 1 channel only)
Code
Channel number
01
M1
02
M2
03
M3
04
M4
Character
ASCII code
Character
ASCII code
!
21
#
23
$
24
%
25
&
26
¥
5C
?
3F
22
27
`
60
+
2B
2D
:
3A
;
3B
=
3D
<
3C
>
3E
(
28
)
29
[
5B
]
5D
{
7B
}
7D
|
7C
_
5F
7E
@
40