Adobe 25520388 User Guide - Page 119

About file, clip, and project XMP metadata, Using clip metadata and file metadata, Adobe Premiere Pro

Page 119 highlights

USING ADOBE PREMIERE PRO 114 Managing assets Frankin McMahon shows you how to use the Metalogging workspace in the video tutorial, "DSLR Video Editing in Premiere Pro CS5" from Layers Magazine. More Help topics XMP metadata in Creative Suite 4 Production Premium About file, clip, and project XMP metadata For the most part, Adobe video and audio applications deal with XMP metadata very similarly. Some small distinctions exist, however, reflecting the unique workflow stage that each application addresses. When using applications in tandem, an understanding of these slightly different approaches can help you get the most out of metadata. Adobe OnLocation and Encore provide one set of metadata properties for all assets. However, Adobe Premiere Pro, After Effects, and Soundbooth divide the Metadata panel into separate sections for different asset types. Adobe Premiere Pro Separates metadata in these sections: • Clip Displays properties for clip instances you select in the Project panel or Timeline panel. This metadata is stored in project files, so it appears only in Adobe Premiere Pro. • File Displays properties for source files you select in the Project panel. This metadata is stored directly in the source files, so it appears in other applications, including Adobe Bridge. After Effects Separates metadata in these sections: • Project Displays properties for the overall project. If you select Include Source XMP Metadata in the Output Module Settings dialog box, this information is embedded into files you output from the Render Queue. • Files Displays properties for source files you select in the Project panel. (If you select a proxy, properties for the actual file appear.) ForAfter Effects, both Project and File properties are stored directly in files, so you can access this metadata in Adobe Bridge. Soundbooth Separates metadata in these sections: • File Displays properties for the currently displayed audio or ASND file. This metadata is stored directly in such files, so it appears in other applications. (Adobe Bridge, however, does not display metadata for ASND files.) • Clip Displays properties for multitrack clips you select in the Editor panel. This metadata is stored in the containing ASND file, so it appears only in Soundbooth. Adobe Premiere Pro and Soundbooth also provide a Speech Analysis section with metadata that appears only in those applications. Using clip metadata and file metadata XMP file metadata is information about a source file stored in the source file. Clip metadata is information about a clip, stored in a Premiere Pro project file. In Premiere Pro, any number of clips can point to the same source file. For example, a group of subclips, each with different In points and Out points, point to the same source file. Also, if you import a file twice, but give each imported clip a different name, both clips point to the same source file. Use the XMP metadata fields to store data that applies to the source file, and all clip instances that point to it. Use the clip metadata fields to store data specific to each unique clip. Link clip metadata fields to XMP metadata fields when you want clip metadata copied to the source file. Do not link a clip metadata field to an XMP metadata field for more than one clip pointing to the same source file, however. Last updated 1/16/2012

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114
USING ADOBE PREMIERE PRO
Managing assets
Last updated 1/16/2012
Frankin McMahon shows you how to use the Metalogging workspace
in the video tutorial, “DSLR Video Editing in
Premiere Pro CS5”
from Layers Magazine.
More Help topics
XMP metadata in Creative Suite 4 Production Premium
About file, clip, and project XMP metadata
For the most part, Adobe video and audio applications deal with XMP metadata very similarly. Some small distinctions
exist, however, reflecting the unique workflow stage that each application addresses. When using applications in
tandem, an understanding of these slightly different approaches can help you get the most out of metadata.
Adobe OnLocation and Encore provide one set of metadata properties for all assets. However, Adobe Premiere Pro,
After Effects, and Soundbooth divide the Metadata panel into separate sections for different asset types.
Adobe Premiere Pro
Separates metadata in these sections:
Clip
Displays properties for clip instances you select in the Project panel or Timeline panel. This metadata is stored
in project files, so it appears only in Adobe Premiere Pro.
File
Displays properties for source files you select in the Project panel. This metadata is stored directly in the source
files, so it appears in other applications, including Adobe Bridge.
After Effects
Separates metadata in these sections:
Project
Displays properties for the overall project. If you select Include Source XMP Metadata in the Output
Module Settings dialog box, this information is embedded into files you output from the Render Queue.
Files
Displays properties for source files you select in the Project panel. (If you select a proxy, properties for the
actual file appear.)
ForAfter Effects, both Project and File properties are stored directly in files, so you can access this metadata in Adobe
Bridge.
Soundbooth
Separates metadata in these sections:
File
Displays properties for the currently displayed audio or ASND file. This metadata is stored directly in such
files, so it appears in other applications. (Adobe Bridge, however, does not display metadata for ASND files.)
Clip
Displays properties for multitrack clips you select in the Editor panel. This metadata is stored in the containing
ASND file, so it appears only in Soundbooth.
Adobe Premiere Pro and Soundbooth also provide a Speech Analysis section with metadata that appears only in those
applications.
Using clip metadata and file metadata
XMP
file metadata
is information about a source file stored in the source file.
Clip metadata
is information about a
clip, stored in a Premiere Pro project file. In Premiere Pro, any number of clips can point to the same source file. For
example, a group of subclips, each with different In points and Out points, point to the same source file. Also, if you
import a file twice, but give each imported clip a different name, both clips point to the same source file.
Use the XMP metadata fields to store data that applies to the source file, and all clip instances that point to it. Use the
clip metadata fields to store data specific to each unique clip. Link clip metadata fields to XMP metadata fields when
you want clip metadata copied to the source file. Do not link a clip metadata field to an XMP metadata field for more
than one clip pointing to the same source file, however.