Adobe 25520388 User Guide - Page 402

Solarize effect, Strobe Light effect, Texturize effect, Threshold effect, Stretch Texture To Fit

Page 402 highlights

USING ADOBE PREMIERE PRO 397 Effects and transitions Note: Create new roughness animations by reusing previously created Evolution cycles and changing only the Random Seed value. Using a new Random Seed value alters the noise pattern without disturbing the evolution animation. Solarize effect The Solarize effect creates a blend between a negative and positive image, causing the image to appear to have a halo. This effect is analogous to briefly exposing a print to light during developing. Strobe Light effect The Strobe Light effect performs an arithmetic operation on a clip or makes the clip transparent at periodic or random intervals. For example, every five seconds the clip could become completely transparent for one-tenth of a second, or a clip's colors could invert at random intervals. Strobe Color The color of the strobe light. Blend With Original The effect's transparency. The result of the effect is blended with the original image, with the effect result composited on top. The higher you set this value, the less the effect affects the clip. For example, if you set this value to 100%, the effect has no visible result on the clip; if you set this value to 0%, the original image doesn't show through. Strobe Duration (Secs) How long, in seconds, each strobe lasts. Strobe Period (Secs) The time, in seconds, between the start of subsequent strobes. Random Strobe Probability The probability that the strobe operation will apply to any given frame. Strobe Choose Makes Layer Transparent for each strobe to make the clip transparent. Choose Operates On Color Only to use the operation specified by Strobe Operator. Strobe Operator The operation to use for each strobe. Random Seed The probability that the strobe seed will apply to a given frame. Texturize effect The Texturize effect gives a clip the appearance of having the texture of another clip. For example, you could make the image of a tree appear as if it had the texture of bricks, and you can control the depth of the texture and the apparent light source. Texture Layer The source of the texture. Light Direction The angle at which light hits the texture. Texture Contrast The magnitude of the result. Texture Placement How the texture layer is applied to the clip: • Tile Texture Applies the texture repeatedly. • Center Texture Positions the texture in the middle. • Stretch Texture To Fit Stretches the texture to the dimensions of the clip. Threshold effect The Threshold effect converts grayscale or color images to high-contrast, black-and-white images. Specify a luminance level as a threshold; all pixels that are as bright as or brighter than the threshold are converted to white, and all darker pixels are converted to black. Last updated 1/16/2012

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397
USING ADOBE PREMIERE PRO
Effects and transitions
Last updated 1/16/2012
Note:
Create new roughness animations by reusing previously created Evolution cycles and changing only the Random
Seed value. Using a new Random Seed value alters the noise pattern without disturbing the evolution animation.
Solarize effect
The Solarize effect creates a blend between a negative and positive image, causing the image to appear to have a halo.
This effect is analogous to briefly exposing a print to light during developing.
Strobe Light effect
The Strobe Light effect performs an arithmetic operation on a clip or makes the clip transparent at periodic or random
intervals. For example, every five seconds the clip could become completely transparent for one-tenth of a second, or
a clip’s colors could invert at random intervals.
Strobe Color
The color of the strobe light.
Blend With Original
The effect’s transparency. The result of the effect is blended with the original image, with the effect
result composited on top. The higher you set this value, the less the effect affects the clip. For example, if you set this
value to 100%, the effect has no visible result on the clip; if you set this value to 0%, the original image doesn’t show
through.
Strobe Duration (Secs)
How long, in seconds, each strobe lasts.
Strobe Period (Secs)
The time, in seconds, between the start of subsequent strobes.
Random Strobe Probability
The probability that the strobe operation will apply to any given frame.
Strobe
Choose Makes Layer Transparent for each strobe to make the clip transparent. Choose Operates On Color
Only to use the operation specified by Strobe Operator.
Strobe Operator
The operation to use for each strobe.
Random Seed
The probability that the strobe seed will apply to a given frame.
Texturize effect
The Texturize effect gives a clip the appearance of having the texture of another clip. For example, you could make
the image of a tree appear as if it had the texture of bricks, and you can control the depth of the texture and the apparent
light source.
Texture Layer
The source of the texture.
Light Direction
The angle at which light hits the texture.
Texture Contrast
The magnitude of the result.
Texture Placement
How the texture layer is applied to the clip:
Tile Texture
Applies the texture repeatedly.
Center Texture
Positions the texture in the middle.
Stretch Texture To Fit
Stretches the texture to the dimensions of the clip.
Threshold effect
The Threshold effect converts grayscale or color images to high-contrast, black-and-white images. Specify a luminance
level as a threshold; all pixels that are as bright as or brighter than the threshold are converted to white, and all darker
pixels are converted to black.