Adobe 25520388 User Guide - Page 273

Add a sheen, Add a texture for text or object, Color Gradient, Bevel, Eliminate, Ghost

Page 273 highlights

USING ADOBE PREMIERE PRO 268 Titling and the Titler 4-Color Gradient Creates a gradient fill composed of four colors, with a color emanating from each of the object's corners. The Color option specifies the color that emanates from each corner of the object. Double-click a box at any of the corners to choose a color for that corner. The Color Stop Color option and the Color Stop Opacity option specify the color and opacity of the lower-right corner. To select a color, do one of the following: • Click the Color Stop Color palette to open the Color Picker. Then, select a color. • Click the Color Stop Color eyedropper, and click any color on the screen. Bevel Adds a beveled edge to the background. Balance option specifies the percentage of the bevel that the shadow color occupies. Eliminate Specifies that no fill or shadow is rendered. Ghost Specifies that the shadow is rendered, but not the fill. Eliminate and Ghost work best with objects that have shadows and strokes. Add a sheen Add a sheen to any object's fill or stroke. A sheen resembles a streak of colored light across the surface of an object. You can adjust a sheen's color, size, angle, opacity, and position. 1 Select the object. 2 Select Sheen in the Title Properties panel. 3 Click the triangle next to Sheen and set its options. Note: If the object's texture obscures the sheen, deselect the Texture option in the Title Properties panel. Add a texture for text or object You can map a texture to any object's fill or stroke. To add a texture, specify a vector or bitmap file (for example, an Adobe Photoshop file), or use one of several textures included with Premiere Pro. 1 Select the object. 2 In the Title Properties panel, click the triangle next to Fill or Strokes, then click the triangle next to Texture to reveal the options. 3 Click the Texture box. 4 Do one of the following: • Click the Texture swatch and select any image file on the hard disk. • Browse to Program Files/Adobe/Premiere Pro [version]/Presets/Textures (Windows) or Applications/Adobe/Premiere Pro [version]/Presets/Textures (Mac OS) and select a texture. Then click Open (Windows) or Choose (Mac OS). 5 To specify how the texture scales, aligns, and blends with its associated object, set any of the remaining options: Flip With Object Flips the texture horizontally and vertically when the object is flipped (by dragging the object anchor points over each other). Rotate With Object Rotates the texture in sync with the object. Last updated 1/16/2012

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268
USING ADOBE PREMIERE PRO
Titling and the Titler
Last updated 1/16/2012
4-Color Gradient
Creates a gradient fill composed of four colors, with a color emanating from each of the object’s
corners.
The Color option specifies the color that emanates from each corner of the object. Double-click a box at any of the
corners to choose a color for that corner.
The Color Stop Color option and the Color Stop Opacity option specify the color and opacity of the lower-right corner.
To select a color, do one of the following:
Click the Color Stop Color palette to open the Color Picker. Then, select a color.
Click the Color Stop Color eyedropper, and click any color on the screen.
Bevel
Adds a beveled edge to the background. Balance option specifies the percentage of the bevel that the shadow
color occupies.
Eliminate
Specifies that no fill or shadow is rendered.
Ghost
Specifies that the shadow is rendered, but not the fill.
Eliminate and Ghost work best with objects that have shadows and strokes.
Add a sheen
Add a sheen to any object’s fill or stroke. A sheen resembles a streak of colored light across the surface of an object.
You can adjust a sheen’s color, size, angle, opacity, and position.
1
Select the object.
2
Select Sheen in the Title Properties panel.
3
Click the triangle next to Sheen and set its options.
Note:
If the object’s texture obscures the sheen, deselect the Texture option in the Title Properties panel.
Add a texture for text or object
You can map a texture to any object’s fill or stroke. To add a texture, specify a vector or bitmap file (for example, an
Adobe Photoshop file), or use one of several textures included with Premiere Pro.
1
Select the object.
2
In the Title Properties panel, click the triangle next to Fill or Strokes, then click the triangle next to Texture to reveal
the options.
3
Click the Texture box.
4
Do one of the following:
Click the Texture swatch and select any image file on the hard disk.
Browse to Program Files/Adobe/Premiere Pro
[version]
/Presets/Textures (Windows) or
Applications/Adobe/Premiere Pro
[version]
/Presets/Textures (Mac OS) and select a texture. Then click Open
(Windows) or Choose (Mac OS).
5
To specify how the texture scales, aligns, and blends with its associated object, set any of the remaining options:
Flip With Object
Flips the texture horizontally and vertically when the object is flipped (by dragging the object anchor
points over each other).
Rotate With Object
Rotates the texture in sync with the object.