Adobe 25520388 User Guide - Page 397

Bevel Alpha effect, Drop Shadow effect, Swivel, Distance To Image, Specular Highlight, Preview

Page 397 highlights

USING ADOBE PREMIERE PRO 392 Effects and transitions Basic 3D effect: Swivel (left), Swivel and Tilt (center), and Swivel, Tilt, and Distance (right) Swivel Controls horizontal rotation (rotation around a vertical axis). You can rotate past 90° to see the back side of the image, which is the mirror image of the front. Tilt Controls vertical rotation (rotation around a horizontal axis). Distance To Image Specifies the image's distance from the viewer. As the distance gets larger, the image recedes. Specular Highlight Adds a glint of light that reflects off the surface of the rotated image, as though an overhead light were shining on the surface. If Draw Preview Wireframe is selected, the specular highlight is indicated by a red plus sign (+) if it isn't visible on the clip (the center of the highlight doesn't intersect the clip) and a green plus sign (+) if the highlight is visible. You must render a preview before the Specular Highlight effect becomes visible in the Program Monitor. Preview Draws a wireframe outline of the 3D image. The wireframe outline renders quickly. To see your final results, deselect Draw Preview Wireframe when you finish manipulating the wireframe image. Bevel Alpha effect The Bevel Alpha effect adds a beveled edge and lights to the alpha boundaries of an image, often giving 2D elements a 3D appearance. If the clip has no alpha channel or if the clip is completely opaque, then the effect is applied to the edges of the clip. The edge created by this effect is somewhat softer than that created by the Bevel Edges effect. This effect works well with text containing an alpha channel. Bevel Edges effect The Bevel Edges effect gives a chiseled and lighted 3D appearance to the edges of an image. Edge locations are determined by the alpha channel of the source image. Unlike Bevel Alpha, the edges created in this effect are always rectangular, so images with non rectangular alpha channels don't produce the proper appearance. All edges have the same thickness. Drop Shadow effect The Drop Shadow effect adds a shadow that appears behind the clip. The shape of the Drop Shadow is determined by the clip's alpha channel. When you add a drop shadow to a clip, a soft-edged outline of the clip's alpha channel appears behind it, as if a shadow is cast on the background or underlying objects. Unlike most other effects, Drop Shadow can create a shadow outside the bounds of the clip (the dimensions of the clip's source). Original (left), and with effect applied (right) Last updated 1/16/2012

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392
USING ADOBE PREMIERE PRO
Effects and transitions
Last updated 1/16/2012
Basic 3D effect: Swivel (left), Swivel and Tilt (center), and Swivel, Tilt, and Distance (right)
Swivel
Controls horizontal rotation (rotation around a vertical axis). You can rotate past 90° to see the back side of
the image, which is the mirror image of the front.
Tilt
Controls vertical rotation (rotation around a horizontal axis).
Distance To Image
Specifies the image’s distance from the viewer. As the distance gets larger, the image recedes.
Specular Highlight
Adds a glint of light that reflects off the surface of the rotated image, as though an overhead light
were shining on the surface. If Draw Preview Wireframe is selected, the specular highlight is indicated by a red plus
sign (+) if it isn’t visible on the clip (the center of the highlight doesn’t intersect the clip) and a green plus sign (+) if
the highlight is visible. You must render a preview before the Specular Highlight effect becomes visible in the Program
Monitor.
Preview
Draws a wireframe outline of the 3D image. The wireframe outline renders quickly. To see your final results,
deselect Draw Preview Wireframe when you finish manipulating the wireframe image.
Bevel Alpha effect
The Bevel Alpha effect adds a beveled edge and lights to the alpha boundaries of an image, often giving 2D elements a
3D appearance. If the clip has no alpha channel or if the clip is completely opaque, then the effect is applied to the edges
of the clip. The edge created by this effect is somewhat softer than that created by the Bevel Edges effect. This effect
works well with text containing an alpha channel.
Bevel Edges effect
The Bevel Edges effect gives a chiseled and lighted 3D appearance to the edges of an image. Edge locations are
determined by the alpha channel of the source image. Unlike Bevel Alpha, the edges created in this effect are always
rectangular, so images with non rectangular alpha channels don’t produce the proper appearance. All edges have the
same thickness.
Drop Shadow effect
The Drop Shadow effect adds a shadow that appears behind the clip. The shape of the Drop Shadow is determined by
the clip’s alpha channel.
When you add a drop shadow to a clip, a soft-edged outline of the clip’s alpha channel appears behind it, as if a shadow
is cast on the background or underlying objects.
Unlike most other effects, Drop Shadow can create a shadow outside the bounds of the clip (the dimensions of the
clip’s source).
Original (left), and with effect applied (right)