Yamaha A5000 Owner's Manual - Page 34
Mapping, Filter, EG, and LFO, many samples each played by an individual key/note.
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SAMPLER BASICS 2. Mapping Mapping determines the range of notes on the keyboard or other controller that will play the sample, and how the sample will respond to those notes - e.g. whether it will always play at the same pitch or at different pitches corresponding to the notes played. You can, for example, have a single sample played across the entire note range, several split or overlapping samples played in different note ranges, or many samples each played by an individual key/note. SAMPLE 1 SAMPLE 2 SAMPLE 3 Step-by-Step procedure on page 46. MAPPING 3. Filter, EG, and LFO If you want to actually modify the sound of your samples to create a desired musical effect, you might want to apply: • Static or dynamic velocity-controlled filtering to modify the timbre of the sound or created "wahwah" type effects. Filter cutoff (or center) frequency controlled by note velocity, envelope generator or LFO. FILTER Step-by-Step procedure on page 47. • Envelope-generator-based amplitude, filter, or pitch variations such that the controlled parameter varies over time whenever a note is played. EG ENVELOPE Envelope generators can produce time-based variations in amplitude, filter frecuency or pitch. Step-by-Step procedure on page 50. 34 Chapter 2 Sampler Basics & Essential Procedures • A5000/A4000 q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q q