Autodesk 663B1-05A111-1001 User Guide - Page 153

Related topics, Create or edit a marking menu

Page 153 highlights

8 | Preferences and customization How do I? > Create or edit a marking menu To rename a menu set 1 Do one of the following with the menu set selected in the Menu Sets column: • Right-click and select Rename. • Select Menu Set > Rename. 2 Enter a new name for the menu set and click Rename. Tip You can also rename a menu set in the Menu Sets column by double-clicking its name, entering a new name, and pressing Enter. To revert a default menu set to its original state 1 Click the Status Line drop-down list and click Customize. The Menu Sets editor appears. 2 To restore a default menu set (Animation, Polygons, Surfaces, Rendering, and Dynamics in Maya, with Cloth in Maya Unlimited), select the menu set in the Menu Sets column and do one of the following: • Right-click and select Revert to Default. • Select Edit > Revert to Default. To restore the default menu sets 1 Select the Status Line drop-down list and select Customize. The Menu Sets editor appears. 2 Select Edit > Restore Default Menu Sets. Related topics ™ "Custom menu sets" on page 150 ™ "Menu Sets" on page 331 Customize marking menus and the hotbox Create or edit a marking menu Making a new marking menu is a two step process: first you create the marking menu. Then to actually use the marking menu you assign it to a hotkey or to a region of the hotbox. You can add multiple versions of the same tool with different settings to a marking menu. For example, you can add a Sculpt Surfaces Tool with the Push option selected and another Sculpt Surfaces Tool with the Pull operation selected. This only works with tools, not regular menu items (actions). Basics 153

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8 | Preferences and customization
How do I? > Create or edit a marking menu
Basics
153
To rename a menu set
1
Do one of the following with the menu set selected in the Menu Sets column:
Right-click and select Rename.
Select Menu Set > Rename.
2
Enter a new name for the menu set and click Rename.
To revert a default menu set to its original state
1
Click the Status Line drop-down list and click Customize.
The Menu Sets editor appears.
2
To restore a default menu set (Animation, Polygons, Surfaces, Rendering, and
Dynamics in Maya, with Cloth in Maya Unlimited), select the menu set in the
Menu Sets column and do one of the following:
Right-click and select Revert to Default.
Select Edit > Revert to Default.
To restore the default menu sets
1
Select the Status Line drop-down list and select Customize.
The Menu Sets editor appears.
2
Select Edit > Restore Default Menu Sets.
Related topics
”Custom menu sets” on page 150
”Menu Sets” on page 331
Customize marking menus and the hotbox
Create or edit a marking menu
Making a new marking menu is a two step process: first you create the marking
menu. Then to actually use the marking menu you assign it to a hotkey or to a
region of the hotbox.
You can add multiple versions of the same tool with different settings to a
marking menu. For example, you can add a Sculpt Surfaces Tool with the Push
option selected and another Sculpt Surfaces Tool with the Pull operation
selected. This only works with tools, not regular menu items (actions).
Tip
You can also rename a menu set in the Menu Sets column by
double-clicking its name, entering a new name, and pressing Enter.