Autodesk 663B1-05A111-1001 User Guide - Page 237

Cylinder, Plane, Number of Spans, Width, Length, Height, U/V patches

Page 237 highlights

12 | Basics Menus Reference > Create > NURBS Primitives Number of Spans Sets the number of surface curves created on the sphere in the direction that crosses the Section direction. A value less than 4 gives a crude sphere. Number of Spans = 4 (default) Number of Spans = 16 Cube A cube has six sides, each selectable. You can select a side of the cube in the view, or click its heading in the Outliner. For example, if you select leftnurbsCube in the Outliner, you select a single side of the cube. To select the whole cube, marquee-select the cube and press the keyboard's up arrow. Options unique to cubes follow: Width, Length, Height Sets the cube dimensions. U/V patches Sets the number of U and V Patches between the edges that make up the cube. This value changes the number of spans and sections. Cylinder You can create a cylinder with or without end caps. The options unique to cylinders pertain to end caps. You can create caps for either, both, or no ends of the cylinder. You can also create caps as separate transform nodes so you can manipulate them independently of the cylinder. Cone You can create a cone with or without a cap on its base. Its other options are similar to those of other NURBS primitives. Plane A plane is a flat surface made up of a specified number of patches. Its options are similar to other NURBS primitives. Basics 237

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12 | Basics Menus
Reference > Create > NURBS Primitives
Basics
237
Number of Spans
Sets the number of surface curves created on the sphere in the direction that
crosses the Section direction. A value less than 4 gives a crude sphere.
Cube
A cube has six sides, each selectable. You can select a side of the cube in the
view, or click its heading in the Outliner. For example, if you select leftnurbsCube
in the Outliner, you select a single side of the cube. To select the whole cube,
marquee-select the cube and press the keyboard’s up arrow.
Options unique to cubes follow:
Width, Length, Height
Sets the cube dimensions.
U/V patches
Sets the number of U and V Patches between the edges that make up the
cube. This value changes the number of spans and sections.
Cylinder
You can create a cylinder with or without end caps. The options unique to
cylinders pertain to end caps. You can create caps for either, both, or no ends of
the cylinder. You can also create caps as separate transform nodes so you can
manipulate them independently of the cylinder.
Cone
You can create a cone with or without a cap on its base. Its other options are
similar to those of other NURBS primitives.
Plane
A plane is a flat surface made up of a specified number of patches. Its options
are similar to other NURBS primitives.
Number of Spans = 4 (default)
Number of Spans = 16