Autodesk 663B1-05A111-1001 User Guide - Page 435

Snapping preferences, Snapping, UV Texture Editor Snapping, Edge Snapping, Sound

Page 435 highlights

13 | Basics Windows and Editors Reference > Snapping preferences Snapping preferences With these options, you can control the size region around the mouse pointer that is used for the snap operation. Snapping Use snap tolerance When on, the snap region is restricted to a square area around the cursor, defined by the Snap Tolerance option. When off, the snap region is unlimited; you can snap to anything viewable. Snap tolerance Controls the size of the snapping area around the cursor when Use Snap Tolerance is on. For example, if you have two curves close together and you try snapping to one of the curves, the object may snap to the wrong curve. To avoid this, try using a small Snap Tolerance value. UV Texture Editor Snapping UV snap tolerance This preference defines how close UVs are together before they snap when moving and using the v hotkey (snap to points). Edge Snapping Snap magnets Controls the number of magnet points inside edges. For example, 3 means there are magnet points at each end and in the middle. Magnet tolerance Controls how "sticky" each magnet is; that is, how close the point must be to a magnet before the point snaps to it. Set this to 100 to constrain points to always be at magnet points. Sound preferences Sound Waveform display Controls how much of a sound's waveform (amplitude representation) is displayed in the Time Slider. Default is Top. Top Displays only the top half of the sound. Basics 435

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13 | Basics Windows and Editors
Reference > Snapping preferences
Basics
435
Snapping preferences
With these options, you can control the size region around the mouse pointer that
is used for the snap operation.
Snapping
Use snap tolerance
When on, the snap region is restricted to a square area around the cursor,
defined by the Snap Tolerance option. When off, the snap region is unlimited;
you can snap to anything viewable.
Snap tolerance
Controls the size of the snapping area around the cursor when Use Snap
Tolerance is on. For example, if you have two curves close together and you
try snapping to one of the curves, the object may snap to the wrong curve. To
avoid this, try using a small Snap Tolerance value.
UV Texture Editor Snapping
UV snap tolerance
This preference defines how close UVs are together before they snap when
moving and using the v hotkey (snap to points).
Edge Snapping
Snap magnets
Controls the number of magnet points inside edges. For example, 3 means
there are magnet points at each end and in the middle.
Magnet tolerance
Controls how “sticky” each magnet is; that is, how close the point must be to
a magnet before the point snaps to it. Set this to 100 to constrain points to
always be at magnet points.
Sound preferences
Sound
Waveform display
Controls how much of a sound’s waveform (amplitude representation) is
displayed in the Time Slider. Default is Top.
Top
Displays only the top half of the sound.