Autodesk 663B1-05A111-1001 User Guide - Page 213

Maya native file (.ma and .mb) options, Default file extensions, Preserve references

Page 213 highlights

12 | Basics Menus Reference > File > Export All, Export Selection ™ "Create, open, or save a scene file" on page 126 ™ "Recover data after a crash" on page 130 ™ "File > Save Scene" on page 204 ™ "File > Save Scene As" on page 205 Default file extensions Defaults to exporting the file with the extension for that file type. Preserve references If Preserve Reference is turned on, the references within the exported file are preserved. If it is turned off, all references are exported within the file; that is, they are no longer references, but are now objects in the scene. The default is off. Keep only a reference (Export Selection only) Allows you to turn an object into a reference. If you select nodes from your main scene, choosing this option exports those nodes to the file you choose, then references that file back into your current scene with the specified namespace options. Use namespaces Uses the namespace you specify. Prefix with The file name or a string you enter. Note When you export a selection, in addition to the selected nodes themselves, the following associated nodes are also exported: • parents of selected nodes • history nodes (construction history, channels, shaders, constraints and expressions). You can enable/disable export of these specific node types with various flags in the file command. • blind data template nodes • light linker nodes. Maya native file (.ma and .mb) options For Maya ASCII (.ma) and Maya Binary formats (.mb), the Export All options are the same as the File > Save Scene As options ™ "File > Save Scene As" on page 205 Basics 213

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12 | Basics Menus
Reference > File > Export All, Export Selection
Basics
213
”Create, open, or save a scene file” on page 126
”Recover data after a crash” on page 130
”File > Save Scene” on page 204
”File > Save Scene As” on page 205
Default file extensions
Defaults to exporting the file with the extension for that file type.
Preserve references
If Preserve Reference is turned on, the references within the exported file are
preserved. If it is turned off, all references are exported within the file; that
is, they are no longer references, but are now objects in the scene. The
default is off.
Keep only a reference (Export Selection only)
Allows you to turn an object into a reference. If you select nodes from your
main scene, choosing this option exports those nodes to the file you choose,
then references that file back into your current scene with the specified
namespace options.
Use
namespaces
Uses the namespace you specify.
Prefix with
The file name or a string you enter.
Maya native file (.ma and .mb) options
For Maya ASCII (.ma) and Maya Binary formats (.mb), the Export All options are
the same as the File > Save Scene As options
”File > Save Scene As” on page 205
Note
When you export a selection, in addition to the selected nodes
themselves, the following associated nodes are also exported:
parents of selected nodes
history nodes (construction history, channels, shaders,
constraints and expressions). You can enable/disable export of
these specific node types with various flags in the
file
command.
blind data template nodes
light linker nodes.