Autodesk 663B1-05A111-1001 User Guide - Page 208

Related topics, File > Import, File > Import &gt

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12 | Basics Menus Reference > File > Import Related topics ™ "Optimize scene size" on page 134 File > Import Loads data from a scene file into the existing scene. Related topics ™ "Supported file formats" on page 122 ™ "Create, open, or save a scene file" on page 126 ™ "Recover data after a crash" on page 130 File > Import > ˆ General options Group Specifies whether the imported objects are grouped under a single transform when you import the file. Grouping makes it easier to work on the nodes of imported objects. The default is off. Remove duplicate shading networks This setting prevents the duplication of geometry and shading networks if you import a file more than once into Maya File type Select from the drop-down list the file type you are importing. If you aren't sure what type of file you are importing, you can select Best Guess. Depending on the file type you select, various file type specific options may be displayed. Referencing options Preserve references If Preserve References is turned on, the references within the imported file are preserved. If it is turned off, all references are imported into or exported within the file; that is, they are no longer references, but are now objects in the scene. The default is off. Load default references Respects the referenced file's state in the referencing file when the referencing file was last saved. Whatever references were loaded or unloaded the last time you worked on the file are properly loaded or unloaded when you re-open it. Basics 208

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Basics
208
12 | Basics Menus
Reference > File > Import
Related topics
”Optimize scene size” on page 134
File > Import
Loads data from a scene file into the existing scene.
Related topics
”Supported file formats” on page 122
”Create, open, or save a scene file” on page 126
”Recover data after a crash” on page 130
File > Import >
General options
Group
Specifies whether the imported objects are grouped under a single transform
when you import the file. Grouping makes it easier to work on the nodes of
imported objects. The default is off.
Remove duplicate shading networks
This setting prevents the duplication of geometry and shading networks if you
import a file more than once into Maya
File type
Select from the drop-down list the file type you are importing. If you aren’t
sure what type of file you are importing, you can select Best Guess.
Depending on the file type you select, various file type specific options may
be displayed.
Referencing options
Preserve references
If Preserve References is turned on, the references within the imported file
are preserved. If it is turned off, all references are imported into or exported
within the file; that is, they are no longer references, but are now objects in
the scene. The default is off.
Load default references
Respects the referenced file’s state in the referencing file when the
referencing file was last saved. Whatever references were loaded or unloaded
the last time you worked on the file are properly loaded or unloaded when you
re-open it.