Autodesk 663B1-05A111-1001 User Guide - Page 202

File > Open Scene, Related topics

Page 202 highlights

12 | Basics Menus Reference > File > Open Scene File > Open Scene Basics 202 Opens a saved scene from disk. Note When you open a file with File > Open, the working units (mm, degrees, and so on) are changed to those specified in that file. If you want to avoid having the working units changed, use File > Import to read the file. Related topics ™ "Supported file formats" on page 122 ™ "Create, open, or save a scene file" on page 126 ™ "Import files" on page 128 ™ "File > Import" on page 208 ™ "File > Create Reference" on page 217 File > Open Scene > ˆ General options File type Select the file format you want to use as a default for the next time you open a file. If you have a project set up, when you open a scene, the browser points to the directory containing files of that type. On Windows and Mac OS X, it also sets the filter to display only files of the selected type. Depending on the File Type you select, various File Type Specific Options are displayed. Execute Script Nodes Script nodes contain MEL scripts in mayaAscii or mayaBinary files. You can designate a script node to execute its script when the node is read from a file, or before or after rendering a frame. You can and edit the script nodes using the Expression Editor. See the chapter "Using Script Nodes" in the MEL book for information on creating and editing script nodes. User interface configuration information is stored inside the Maya scene file as an attribute on a script node. If you disable the Execute Script Nodes option, the UI script nodes are not executed. However, we recommend disabling script node execution only if you have an error in your script.

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Basics
202
12 | Basics Menus
Reference > File > Open Scene
File > Open Scene
Opens a saved scene from disk.
Related topics
”Supported file formats” on page 122
”Create, open, or save a scene file” on page 126
”Import files” on page 128
”File > Import” on page 208
”File > Create Reference” on page 217
File > Open Scene >
General options
File type
Select the file format you want to use as a default for the next time you open
a file.
If you have a project set up, when you open a scene, the browser points to
the directory containing files of that type. On Windows and Mac OS X, it also
sets the filter to display only files of the selected type.
Depending on the File Type you select, various File Type Specific Options are
displayed.
Execute Script Nodes
Script nodes contain MEL scripts in mayaAscii or mayaBinary files. You can
designate a script node to execute its script when the node is read from a
file, or before or after rendering a frame. You can
and edit the script nodes using the Expression Editor. See the chapter “Using
Script Nodes” in the MEL book for information on creating and editing script
nodes.
User interface configuration information is stored inside the Maya scene file
as an attribute on a script node. If you disable the Execute Script Nodes
option, the UI script nodes are not executed. However, we recommend
disabling script node execution only if you have an error in your script.
Note
When you open a file with File > Open, the working units (mm,
degrees, and so on) are changed to those specified in that file. If
you want to avoid having the working units changed, use File >
Import to read the file.