Autodesk 663B1-05A111-1001 User Guide - Page 257

Create > Text, Related topics, Create > Adobe Illustrator Object, Create > Text &gt

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12 | Basics Menus Reference > Create > Text Create > Text Adds objects to the scene in the shape of styled text. Related topics ™ "Create text" on page 78 ™ "Annotate or document objects" on page 140 Create > Text > ˆ Text Specifies the text to be created. Font Typographical style for the text. For details on using a character from an expanded character set on Windows, see the steps that follow. Type Curves creates text as NURBS curves you can transform and manipulate. Trim creates text as trim surfaces. You can render the letters. Poly creates text as polygons you can transform and manipulate. A planar trim curve is created between the curve and tessellate nodes, but you see only the polygonal surface, not the planar surface. Bevel creates bevelled text. The standard Bevel Plus options apply. See Surfaces > Bevel Plus in the NURBS Modeling guide for more details. Create > Adobe Illustrator Object The Create Adobe® Illustrator® Object menu item allows you to create 3D animated models from 2D vector data by loading Adobe® Illustrator® paths into Maya as curves or to generate polygonal surfaces from the Adobe Illustrator file. You can reload the file if you make changes to it. You can also edit the path to the Adobe Illustrator file in the Attribute Editor after you create the object, and history and bevel information is automatically applied. To use this feature, make sure the following conditions apply: Basics 257

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12 | Basics Menus
Reference > Create > Text
Basics
257
Create > Text
Adds objects to the scene in the shape of styled text.
Related topics
”Create text” on page 78
”Annotate or document objects” on page 140
Create > Text >
Text
Specifies the text to be created.
Font
Typographical style for the text. For details on using a character from an
expanded character set on Windows, see the steps that follow.
Type
Curves creates text as NURBS curves you can transform and manipulate.
Trim creates text as trim surfaces. You can render the letters.
Poly creates text as polygons you can transform and manipulate. A planar
trim curve is created between the curve and tessellate nodes, but you see
only the polygonal surface, not the planar surface.
Bevel creates bevelled text. The standard Bevel Plus options apply. See
Surfaces > Bevel Plus in the
NURBS Modeling
guide for more details.
Create > Adobe Illustrator Object
The Create Adobe® Illustrator® Object menu item allows you to create 3D
animated models from 2D vector data by loading Adobe® Illustrator® paths into
Maya as curves or to generate polygonal surfaces from the Adobe Illustrator file.
You can reload the file if you make changes to it. You can also edit the path to
the Adobe Illustrator file in the Attribute Editor after you create the object, and
history and bevel information is automatically applied.
To use this feature, make sure the following conditions apply: