Autodesk 663B1-05A111-1001 User Guide - Page 62

Related topics, Use the Universal Manipulator

Page 62 highlights

4 | Transforming objects How do I? > Use the Universal Manipulator To transform the selected components proportionally 1 Select the components you want to modify. Only the selected components are influenced by the tool. 2 Select Modify > Transformation Tools > Proportional Modification Tool > ˆ. 3 Use the options in the Tool Settings panel to control how distance is measured and how quickly the influence of the manipulator falls of with distance: • Set the Modification Type to World to calculate distance in world space. Set it to Parametric to calculate distance across the surface (Parametric only works on NURBS). • Set Modification Falloff to Linear to have influence fall off at a steady rate. Set it to Power to have influence fall off very quickly. 4 Press Insert or Home to change the manipulator to pivot point mode. Drag the manipulator to move it where you want the center of influence. Press Insert or Home again to change the manipulator back to normal mode. 5 Use the other handles on the manipulator to move or scale the selected components based on their distance from the manipulator. Related topics ™ "Use manipulators" on page 56 ™ "Move, rotate, or scale objects and components" on page 59 Use the Universal Manipulator The Universal Manipulator combines the functions of the Move Tool, Rotate Tool, and Scale Tool. You can also use it to enter precise values to scale and rotate your object directly in the scene view. To show the Universal Manipulator, do one of the following before or after selecting an object: • Click the Universal Manipulator icon in the Toolbox. • Select Modify > Transformation Tools > Universal Manipulator. • Press Ctrl+t. The Universal Manipulator interface appears around the object. Basics 62

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Basics
62
4 | Transforming objects
How do I? > Use the Universal Manipulator
To transform the selected components proportionally
1
Select the components you want to modify. Only the selected components
are influenced by the tool.
2
Select Modify > Transformation Tools > Proportional Modification Tool >
.
3
Use the options in the Tool Settings panel to control how distance is
measured and how quickly the influence of the manipulator falls of with
distance:
Set the Modification Type to World to calculate distance in world space.
Set it to Parametric to calculate distance across the surface (Parametric
only works on NURBS).
Set Modification Falloff to Linear to have influence fall off at a steady
rate. Set it to Power to have influence fall off very quickly.
4
Press Insert or Home to change the manipulator to pivot point mode. Drag
the manipulator to move it where you want the center of influence. Press
Insert or Home again to change the manipulator back to normal mode.
5
Use the other handles on the manipulator to move or scale the selected
components based on their distance from the manipulator.
Related topics
”Use manipulators” on page 56
”Move, rotate, or scale objects and components” on page 59
Use the Universal Manipulator
The Universal Manipulator combines the functions of the Move Tool, Rotate Tool,
and Scale Tool. You can also use it to enter precise values to scale and rotate
your object directly in the scene view.
To show the Universal Manipulator, do one of the following before or after
selecting an object:
Click the Universal Manipulator icon
in the Toolbox.
Select Modify > Transformation Tools > Universal Manipulator.
Press Ctrl+t.
The Universal Manipulator interface appears around the object.