Autodesk 663B1-05A111-1001 User Guide - Page 450

Node behavior, Manip History Node, Visibility, Template, Caching, Node State

Page 450 highlights

14 | Basics Nodes Reference > Node behavior Manip History Node Sets the specified shape as the default manipulator, instead of using one of the defaults. Visibility When this attribute is on, the current object is visible in the scene view. When this attribute is off, the current object is hidden in the scene view. Template When this attribute is on, the current object is appears a template. See "Display > Object Display" on page 294 and "Make an object unselectable (template)" on page 135. LOD Visibility If the current object is connected to a lodGroup node, then this check box displays the Hide/Show status of the object's display level. Also, this attribute is read-only. If the current object is not connected to a lodGroup node, this attribute turns off the objects visibility in the scene view. Node behavior To change node behavior, select the node and expand the Node Behavior section of the Attribute Editor. Basics 450 Caching Turn Caching on to temporarily store input node evaluations in the cache. When Maya needs these evaluations (as input to the node), it uses the information stored in the cache rather than re-evaluating the input node. If no changes have been made to the node, it redraws more quickly. The cache is destroyed when you edit an attribute. Note that caching uses more memory, which could affect Maya's performance. Node State Changing the node state can improve performance. There are six possible node states: Normal Causes the node to behave normally, according to the defined settings and effects. This is the default. HasNoEffect Disables any effects on the node so that fewer calculations are necessary at the time of redraw. The effect does not render until you reset the Node State back to Normal. Maya evaluates the nodes in the node's history, but not the node itself.

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Basics
450
14 | Basics Nodes
Reference > Node behavior
Manip History Node
Sets the specified shape as the default manipulator, instead of using one of
the defaults.
Visibility
When this attribute is on, the current object is visible in the scene view.
When this attribute is off, the current object is hidden in the scene view.
Template
When this attribute is on, the current object is appears a template. See
”Display > Object Display” on page 294 and ”Make an object unselectable
(template)” on page 135.
LOD Visibility
If the current object is connected to a
lodGroup
node, then this check box
displays the Hide/Show status of the object’s display level. Also, this
attribute is read-only.
If the current object is not connected to a
lodGroup
node, this attribute turns
off the objects visibility in the scene view.
Node behavior
To change node behavior, select the node and expand the Node Behavior section
of the Attribute Editor.
Caching
Turn Caching on to temporarily store input node evaluations in the cache. When
Maya needs these evaluations (as input to the node), it uses the information
stored in the cache rather than re-evaluating the input node. If no changes have
been made to the node, it redraws more quickly. The cache is destroyed when
you edit an attribute. Note that caching uses more memory, which could affect
Maya’s performance.
Node State
Changing the node state can improve performance. There are six possible node
states:
Normal
Causes the node to behave normally, according to the
defined settings and effects. This is the default.
HasNoEffect
Disables any effects on the node so that fewer
calculations are necessary at the time of redraw. The
effect does not render until you reset the Node State
back to Normal. Maya evaluates the nodes in the node’s
history, but not the node itself.