Autodesk 663B1-05A111-1001 User Guide - Page 412

Editor in Main Window, Panel Configurations, File Browser, Editor, Tool Settings

Page 412 highlights

13 | Basics Windows and Editors Reference > UI Elements preferences Basics 412 Editor in Main Window You can select to show or hide the Editor. The Editor can be one of the Attribute Editor, Tool Settings, or Channel Box/Layer Editor. You can also control this display from the Display > UI Elements menu or the three icons on the far right of the Status Line. Panel Configurations When saving When Save panel layouts with file is turned on, the panel layouts are saved with the scene file. The default is on. (This replaces the former Save File options.) Tip Turn this option off when making objects/sub-scenes to use as referenced files. By default, Maya remembers everything about every editor you've opened, such as location, size, window-specific options, etc., in every scene file (.ma/.mb). This is saved as a attribute on a script node named uiConfigurationScriptNode that displays as MEL code added into a node's string-valued attributes. When opening When turned on, this restores saved layouts from the file. The default is on. (This replaces the former Open File options.) Starting new scenes You can specify a layout for new scenes. Keep current layout Keeps the current layout for new scenes. Use layout specified Below Creates new scenes based on the layout selected from the drop-down menu. Single Perspective View is the default. File Browser Environment variables Controls if the Maya File Browsers expand environment variables in pathnames. Retain Environment variables typed into Maya File Browser pathname textfields are displayed unexpanded. When accepting the selected filename in a Maya File Browser, the unexpanded pathname is passed to the recipient in unexpanded form. For example, if the file browser were invoked on a file texture node and a pathname such as

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Basics
412
13 | Basics Windows and Editors
Reference > UI Elements preferences
Editor in Main Window
You can select to show or hide the Editor. The Editor can be one of the Attribute
Editor, Tool Settings, or Channel Box/Layer Editor. You can also control this
display from the Display > UI Elements menu or the three icons on the far right of
the Status Line.
Panel Configurations
When saving
When Save panel layouts with file is turned on, the panel layouts are saved
with the scene file. The default is on. (This replaces the former Save File
options.)
When opening
When turned on, this restores saved layouts from the file. The default is on.
(This replaces the former Open File options.)
Starting new scenes
You can specify a layout for new scenes.
Keep current
layout
Keeps the current layout for new scenes.
Use layout
specified Below
Creates new scenes based on the layout selected from
the drop-down menu. Single Perspective View is the
default.
File Browser
Environment variables
Controls if the Maya File Browsers expand environment variables in
pathnames.
Retain
Environment variables typed into Maya File Browser
pathname textfields are displayed unexpanded. When
accepting the selected filename in a Maya File Browser,
the unexpanded pathname is passed to the recipient in
unexpanded form. For example, if the file browser were
invoked on a file texture node and a pathname such as
Tip
Turn this option off when making objects/sub-scenes to use as
referenced files. By default, Maya remembers everything about
every editor you’ve opened, such as location, size, window-specific
options, etc., in every scene file (.ma/.mb). This is saved as a
attribute on a script node named
uiConfigurationScriptNode
that
displays as MEL code added into a node's string-valued attributes.