Autodesk 663B1-05A111-1001 User Guide - Page 90

The Outliner, Related topics

Page 90 highlights

5 | Nodes and attributes About > The Outliner The Outliner The Outliner is one of two main scene management editors in Maya (the other is the Hypergraph). The Outliner shows the hierarchy of all objects in the scene in outline form: You can expand and collapse the display of branches in the hierarchy, and lower levels of the hierarchy are indented under higher levels. Basics 90 The outline includes objects that are normally hidden in the view panels, such as the default cameras. You can control what objects appear in the Outliner using the menus and the text filter box. For example, type *top* in the box and press Enter to only show objects with the letters top in their names. Clicking the name of a node in the Outliner selects the node. The selected node(s) are shown with a gray background. You can double-click the name of a node to renaming it. You use the Outliner most often for two functions: • Selecting objects. With complex scenes it is often easier to select an object by clicking its name in the Outliner than trying to hit it in a view panel. • Changing the hierarchy of nodes. You can move nodes around the hierarchy and parent nodes to other nodes by dragging them with the middle mouse button. Related topics ™ "Nodes and attributes" on page 85 ™ "The Hypergraph" on page 91 ™ "View and edit the hierarchy of nodes" on page 105 ™ "Outliner" on page 334

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Basics
90
5 | Nodes and attributes
About > The Outliner
The Outliner
The Outliner is one of two main
scene management
editors in Maya (the other is
the Hypergraph).
The Outliner shows the hierarchy of all objects in the scene in outline form: You
can expand and collapse the display of branches in the hierarchy, and lower
levels of the hierarchy are indented under higher levels.
The outline includes objects that are normally hidden in the view panels, such as
the default cameras. You can control what objects appear in the Outliner using
the menus and the text filter box. For example, type
*top*
in the box and press
Enter to only show objects with the letters top in their names.
Clicking the name of a node in the Outliner selects the node. The selected
node(s) are shown with a gray background. You can double-click the name of a
node to renaming it.
You use the Outliner most often for two functions:
Selecting objects. With complex scenes it is often easier to select an object
by clicking its name in the Outliner than trying to hit it in a view panel.
Changing the hierarchy of nodes. You can move nodes around the hierarchy
and parent nodes to other nodes by dragging them with the middle mouse
button.
Related topics
”Nodes and attributes” on page 85
”The Hypergraph” on page 91
”View and edit the hierarchy of nodes” on page 105
”Outliner” on page 334