Autodesk 663B1-05A111-1001 User Guide - Page 79

Notes, Related topics - fonts

Page 79 highlights

4 | Transforming objects How do I? > Create text 3 Use the menu button at the right end of the Font box to select a type face and style. 4 Select one of the following: • Click Curves to create NURBS curves from the outline of the text. • Click Trim to create planar NURBS surfaces trimmed to the shape of the text. • Click Poly to create polygonal surfaces in the shape of the text. You can set the options for the NURBS to Polygons conversion; they are the same as the Modify > Convert > NURBS to Polygons command. • Click Bevel to create bevelled text. You can set the options for the bevelled text; they are the same as the Surface > Bevel Plus command. 5 Click Create. Notes • The text is always created starting at the origin in the XY plane. In some views it may appear to be a line because it is edge-on to the view. • The letters of the text are individual objects in a group. To transform the text, select the group in the Outliner. • When you use the Curves option, the NURBS curves use CV multiplicity to achieve sharp corners. • There is also a textForBevel node in the history. The text attribute on this node allows you to edit the text string. For example, you can go to the textForBevel tab in the Attribute Editor for the beveled text object and modify the text in the Text Curves History section: Related topics ™ "Create geometric primitives" on page 78 ™ "Annotate or document objects" on page 140 ™ "Create > Text" on page 257 Edit objects Basics 79

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4 | Transforming objects
How do I? > Create text
Basics
79
3
Use the menu button at the right end of the Font box to select a type face
and style.
4
Select one of the following:
Click Curves to create NURBS curves from the outline of the text.
Click Trim to create planar NURBS surfaces trimmed to the shape of the
text.
Click Poly to create polygonal surfaces in the shape of the text. You can
set the options for the NURBS to Polygons conversion; they are the same
as the Modify > Convert > NURBS to Polygons command.
Click Bevel to create bevelled text. You can set the options for the
bevelled text; they are the same as the Surface > Bevel Plus command.
5
Click Create.
Notes
The text is always created starting at the origin in the XY plane. In some
views it may appear to be a line because it is edge-on to the view.
The letters of the text are individual objects in a group. To transform the text,
select the group in the Outliner.
When you use the Curves option, the NURBS curves use CV multiplicity to
achieve sharp corners.
There is also a textForBevel node in the history. The text attribute on this
node allows you to edit the text string. For example, you can go to the
textForBevel tab in the Attribute Editor for the beveled text object and modify
the text in the Text Curves History section:
Related topics
”Create geometric primitives” on page 78
”Annotate or document objects” on page 140
”Create > Text” on page 257
Edit objects