Autodesk 663B1-05A111-1001 User Guide - Page 189

Move Reflection Settings, Move Snap Settings, Relative, Step Size, Reflection, Center, Reflection Axis

Page 189 highlights

11 | Basics Tools Reference > Move Tool Relative While Maya moves the object, relative spacing is maintained. Turn this option off if you don't want to preserve relative spacing while translating. Step Size Enter a value to determine the amount an object is moved in increments when the Discrete Move option is selected. Move Reflection Settings Reflection When you move a component, this moves the corresponding component along the reflection axis. Center Select whether the reflection center is at the origin or with the bounding box of the object. Reflection Axis Set the axis along which reflection occurs. Tolerance Set the Tolerance for the reflection (that is, how closely the selected component and the component across the reflection axis have to mirror each other in order for mirroring movement to occur). Move Snap Settings The following settings let you snap to polygon face centers and vertices while translating. Retain Component Spacing Turned on by default. This means that while Maya moves the component, relative spacing is maintained. Turn this option off if you don't want to preserve relative spacing while translating and snapping polygonal components. Snap to Live Polygon-Face Center or Vertex These settings let you move and snap to a live polygon's components (face centers and vertices). To snap to components on a live polygon 1 Select the polygon you want to snap to and click the Make Live icon on the Status Line. 2 Double-click the Move icon from the Tool Box to open the Tool Settings window. Basics 189

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11 | Basics Tools
Reference > Move Tool
Basics
189
Relative
While Maya moves the object, relative spacing is maintained. Turn this option
off if you don’t want to preserve relative spacing while translating.
Step Size
Enter a value to determine the amount an object is moved in increments
when the Discrete Move option is selected.
Move Reflection Settings
Reflection
When you move a component, this moves the corresponding component
along the reflection axis.
Center
Select whether the reflection center is at the origin or with the bounding box
of the object.
Reflection Axis
Set the axis along which reflection occurs.
Tolerance
Set the Tolerance for the reflection (that is, how closely the selected
component and the component across the reflection axis have to mirror each
other in order for mirroring movement to occur).
Move Snap Settings
The following settings let you snap to polygon face centers and vertices while
translating.
Retain Component Spacing
Turned on by default. This means that while Maya moves the component,
relative spacing is maintained. Turn this option off if you don’t want to
preserve relative spacing while translating and snapping polygonal
components.
Snap to Live Polygon—Face Center or Vertex
These settings let you move and snap to a live polygon’s components (face
centers and vertices).
To snap to components on a live polygon
1
Select the polygon you want to snap
to
and click the Make Live icon on the
Status Line.
2
Double-click the Move icon from the Tool Box to open the Tool Settings
window.