Autodesk 663B1-05A111-1001 User Guide - Page 263

Related topics, Modify > Transformation Tools > Proportional Modification Tool, Tool &gt

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12 | Basics Menus Reference > Modify > Transformation Tools > Proportional Modification Tool Select None to show the node's custom manipulator, rather than a transform manipulator. This is the default. This information is saved with the scene. It is also shown in the Attribute Editor in the Transform Display section. Related topics ™ "Use manipulators" on page 56 ™ "Show a custom manipulator for the selected node" on page 78 Modify > Transformation Tools > Proportional Modification Tool Lets you move components based on their distance from a manipulator. Related topics ™ "Move, rotate or scale components proportionally" on page 61 Modify > Transformation Tools > Proportional Modification Tool > ˆ Modification type World Parametric (NURBS) Proportional modification happens in XYZ space. Proportional modification happens in UV space. Modification Falloff: Linear This is the default modification falloff. Maya performs the modification in a linear fashion and displays the Distance Cutoff option. Distance Cutoff Objects further away than this value are ignored. The distance is measured in 3D from the manipulator handle. For Parametric (NURBS) modification type, you set Distance Cutoff U and Distance Cutoff V. Distance Based On The distance from the manipulator handle to the object directly influences the modification factor. The distance is computed along the selected axes only. If any of these is turned off, the distance used in the computation of the propmod effect from the handle to the point ignores that component. Basics 263

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12 | Basics Menus
Reference > Modify > Transformation Tools > Proportional Modification Tool
Basics
263
Select None to show the node’s custom manipulator, rather than a transform
manipulator. This is the default.
This information is saved with the scene. It is also shown in the Attribute Editor
in the Transform Display section.
Related topics
”Use manipulators” on page 56
”Show a custom manipulator for the selected node” on page 78
Modify > Transformation Tools > Proportional
Modification Tool
Lets you move components based on their distance from a manipulator.
Related topics
”Move, rotate or scale components proportionally” on page 61
Modify > Transformation Tools > Proportional Modification
Tool >
Modification type
World
Proportional modification happens in XYZ space.
Parametric
(NURBS)
Proportional modification happens in UV space.
Modification Falloff: Linear
This is the default modification falloff. Maya performs the modification in a linear
fashion and displays the Distance Cutoff option.
Distance Cutoff
Objects further away than this value are ignored. The distance is measured in
3D from the manipulator handle. For Parametric (NURBS) modification type,
you set Distance Cutoff U and Distance Cutoff V.
Distance Based On
The distance from the manipulator handle to the object directly influences the
modification factor. The distance is computed along the selected axes only. If
any of these is turned off, the distance used in the computation of the
propmod effect from the handle to the point ignores that component.