Autodesk 663B1-05A111-1001 User Guide - Page 30

Additional Maya startup flags, on Linux/Mac OS X

Page 30 highlights

1 | Interface overview How do I? > Start Maya from the command line mayabatch -file someMayaFile.mb -command "file -save" Additional Maya startup flags These are additional flags you can use when starting up Maya from the command line (maya on Linux/Mac OS X; mayabatch.exe on Windows). -archive [file] -command [mel command] -log [file] -noAutoloadPlugins -optimizeRender [file] [outfile] -proj [dir] -recover -script [file] -v Displays a list of files required to archive the specified scene and then exits Maya. Runs the specified command on startup. The command should be enclosed in double quotes to protect any special characters, including spaces. Copies all error, warning, and information messages (those that normally appear in the Script Editor window) to the specified file (use complete file name). Do not auto-load any plug-ins. Processes the specified scene file to optimize it for rendering, puts the result in outfile and then exits. Use maya -optimizeRender -help for more options. See "-optimizeRender flags" on page 31. Looks for scene files in the specified project directory. Recovers the last journal file. Sources the specified file (which is expected to be a MEL script) on startup. Displays the product version and cut number, and then exits. Basics 30 Notes • The -batch command is not used for batch rendering. Instead, use the Render command. However, -batch does check out a render-only license instead of a full Maya license. • On Windows, type mayabatch when using the -batch flag. The mayabatch command runs within the command prompt window, whereas the maya command starts a separate window. • The -render flag is now obsolete. Use the Render -r command instead.

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Basics
30
1 | Interface overview
How do I? > Start Maya from the command line
mayabatch -file someMayaFile.mb -command "file -save"
Additional Maya startup flags
These are additional flags you can use when starting up Maya from the command
line (
maya
on Linux/Mac OS X;
mayabatch.exe
on Windows).
-archive [file]
Displays a list of files required to archive
the specified scene and then exits Maya.
-command [mel command]
Runs the specified command on startup.
The command should be enclosed in
double quotes to protect any special
characters, including spaces.
-log [file]
Copies all error, warning, and information
messages (those that normally appear in
the Script Editor window) to the specified
file (use complete file name).
-noAutoloadPlugins
Do not auto-load any plug-ins.
-optimizeRender [file]
[outfile]
Processes the specified scene file to
optimize it for rendering, puts the result in
outfile and then exits. Use
maya
-optimizeRender -help
for more
options. See ”-optimizeRender flags” on
page 31.
-proj [dir]
Looks for scene files in the specified
project directory.
-recover
Recovers the last journal file.
-script [file]
Sources the specified file (which is
expected to be a MEL script) on startup.
-v
Displays the product version and cut
number, and then exits.
Notes
The
-batch
command is not used for batch rendering. Instead,
use the
Render
command. However,
-batch
does check out a
render-only license instead of a full Maya license.
On Windows, type
mayabatch
when using the -
batch
flag. The
mayabatch
command runs within the command prompt window,
whereas the
maya
command starts a separate window.
The
-render
flag is now obsolete. Use the Render -r command
instead.