Yamaha 01V96i Reference Manual - Page 68
Scene Memories, What is Stored in a Scene?, Scene?
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68 Scene Memories Scene Memories This chapter describes Scene memories, which store 01V96i mix and effects settings. Note: • Scenes take a snapshot of Input and Output Patch library num- bers that are in use at the time the Scene is stored, but exclude current (edited) Input and Output patching. • If you do not store the edited Input and Output patching to the libraries, recalling a Scene may change the current patching. About Scene Memories Scene memories enable you to store a snapshot of 01V96i channel mix settings and internal effects processor settings as a "Scene" in a special memory area. There are 99 Scene memories, and you can recall any Scene using the display pages or the controls on the top panel. Tip: • You can recall Scenes by transmitting Program Changes from external MIDI devices (see page 103). • You can back up Scene memories to external MIDI devices by using MIDI Bulk Dump (see page 107). What is Stored in a Scene? The following parameter settings are stored in a Scene: Scene Parameters All channel faders (and level controls) Channel to Aux Out 1-8 Send levels Aux Out 1-8 & Bus Out 1-8 levels All channel [ON] button settings All channel Phase settings All channel Attenuator settings All channel Delay settings (excluding ST IN Channels) All channel Compressor settings Mix parameters (excluding ST IN Channels) Input channel Gate settings (excluding ST IN Channels) All channel EQ settings All channel Pan settings All channel routings Fader groups, Mute groups, Fader group Masters, Mute group Masters, EQ links, and Compressor links All channel pair settings Effects parameters Effect programs recalled for Effects processors 1-4 and their parameter settings Remote Layer Fader and [ON] button status (only when Remote Control Target is set to USER DEFINED) Scene settings Scene titles and Fade Time settings Input Patching Currently-selected Input Patch library number Output Patching Currently-selected Output Patch library number About Scene Numbers Scene memories are numbered with #U or from #00 through #99. You can store Scenes in Scene memories #01-99. When you recall a Scene, the Scene memory number appears at the top of the display page. Scene memory #00 is a special read-only memory that contains the default settings of all mix parameters. To reset all mix parameters on the 01V96i to their initial or default values, recall Scene memory #0. Also, the Initial Data Nominal check box on the Setup | Prefer1 page (see page 109) enables you to specify whether Input Channel faders are set to either 0 dB or - dB when Scene memory #0 is recalled. Scene memory "Ud" is a special read-only memory that contains the mix settings in effect immediately before the most recently recalled or stored Scene. To undo or redo Scene memory recall and store operations, recall Scene memory #U. When you adjust parameters after recalling a Scene, the Edit indicators appear ("EDIT" at the top of the display), indicating that the mix settings no longer match those of the Scene that was most recently recalled. The contents of the Edit Buffer (where the current mix settings are stored) are retained while the 01V96i is turned off. This allows the 01V96i to restore the edited mix settings when you turn on the power. Display Edit indicator The contents of recalled Scene memory #2 match the current settings on the 01V96i, and the Edit indicator remains off. The parameters of recalled Scene memory #2 were edited. Therefore, the Edit indicators appear, indicating that the current settings on the 01V96i do not match Scene memory #2. 01V96i-Reference Manual
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