Yamaha A3000 Owner's Manual - Page 342

Jump JUMP, BeatChg BEAT CHANGE, VceCncl VOICE CANCELLER, 3BandEQ 3 BAND EQ, Exciter AURAL EXCITER,

Page 342 highlights

Effect parameter list 13: Jump (JUMP) 1 Depth 2 Speed 3 Direction 4 Type 5 Jump Wave Type 6 Resolution 7 LPF Frequency 8 HPF Frequency 9 Dry/Wet Balance 0~127 0~127 LR, L>>R typeA, typeB, typeC typeA, typeB, typeC, typeD 1, 1/2~1/256 1.0k~Thru Thru~8.0kHz D63>W ~ D=W ~ DW ~ D=W ~ DW ~ D=W ~ D

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • 41
  • 42
  • 43
  • 44
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51
  • 52
  • 53
  • 54
  • 55
  • 56
  • 57
  • 58
  • 59
  • 60
  • 61
  • 62
  • 63
  • 64
  • 65
  • 66
  • 67
  • 68
  • 69
  • 70
  • 71
  • 72
  • 73
  • 74
  • 75
  • 76
  • 77
  • 78
  • 79
  • 80
  • 81
  • 82
  • 83
  • 84
  • 85
  • 86
  • 87
  • 88
  • 89
  • 90
  • 91
  • 92
  • 93
  • 94
  • 95
  • 96
  • 97
  • 98
  • 99
  • 100
  • 101
  • 102
  • 103
  • 104
  • 105
  • 106
  • 107
  • 108
  • 109
  • 110
  • 111
  • 112
  • 113
  • 114
  • 115
  • 116
  • 117
  • 118
  • 119
  • 120
  • 121
  • 122
  • 123
  • 124
  • 125
  • 126
  • 127
  • 128
  • 129
  • 130
  • 131
  • 132
  • 133
  • 134
  • 135
  • 136
  • 137
  • 138
  • 139
  • 140
  • 141
  • 142
  • 143
  • 144
  • 145
  • 146
  • 147
  • 148
  • 149
  • 150
  • 151
  • 152
  • 153
  • 154
  • 155
  • 156
  • 157
  • 158
  • 159
  • 160
  • 161
  • 162
  • 163
  • 164
  • 165
  • 166
  • 167
  • 168
  • 169
  • 170
  • 171
  • 172
  • 173
  • 174
  • 175
  • 176
  • 177
  • 178
  • 179
  • 180
  • 181
  • 182
  • 183
  • 184
  • 185
  • 186
  • 187
  • 188
  • 189
  • 190
  • 191
  • 192
  • 193
  • 194
  • 195
  • 196
  • 197
  • 198
  • 199
  • 200
  • 201
  • 202
  • 203
  • 204
  • 205
  • 206
  • 207
  • 208
  • 209
  • 210
  • 211
  • 212
  • 213
  • 214
  • 215
  • 216
  • 217
  • 218
  • 219
  • 220
  • 221
  • 222
  • 223
  • 224
  • 225
  • 226
  • 227
  • 228
  • 229
  • 230
  • 231
  • 232
  • 233
  • 234
  • 235
  • 236
  • 237
  • 238
  • 239
  • 240
  • 241
  • 242
  • 243
  • 244
  • 245
  • 246
  • 247
  • 248
  • 249
  • 250
  • 251
  • 252
  • 253
  • 254
  • 255
  • 256
  • 257
  • 258
  • 259
  • 260
  • 261
  • 262
  • 263
  • 264
  • 265
  • 266
  • 267
  • 268
  • 269
  • 270
  • 271
  • 272
  • 273
  • 274
  • 275
  • 276
  • 277
  • 278
  • 279
  • 280
  • 281
  • 282
  • 283
  • 284
  • 285
  • 286
  • 287
  • 288
  • 289
  • 290
  • 291
  • 292
  • 293
  • 294
  • 295
  • 296
  • 297
  • 298
  • 299
  • 300
  • 301
  • 302
  • 303
  • 304
  • 305
  • 306
  • 307
  • 308
  • 309
  • 310
  • 311
  • 312
  • 313
  • 314
  • 315
  • 316
  • 317
  • 318
  • 319
  • 320
  • 321
  • 322
  • 323
  • 324
  • 325
  • 326
  • 327
  • 328
  • 329
  • 330
  • 331
  • 332
  • 333
  • 334
  • 335
  • 336
  • 337
  • 338
  • 339
  • 340
  • 341
  • 342
  • 343
  • 344
  • 345
  • 346
  • 347
  • 348
  • 349
  • 350
  • 351
  • 352
  • 353
  • 354
  • 355
  • 356
  • 357
  • 358
  • 359
  • 360
  • 361
  • 362
  • 363
  • 364
  • 365
  • 366
  • 367
  • 368
  • 369
  • 370
  • 371
  • 372
  • 373
  • 374
  • 375
  • 376

Effect parameter list
340
Appendix
13: Jump (JUMP)
1
Depth
0~127
Modulation depth
2
Speed
0~127
Modulation speed
3
Direction
L<>R, L>>R
Modulation type
4
Type
typeA, typeB, typeC
Modulation type
5
Jump Wave Type
typeA, typeB, typeC, typeD
Modulation type
6
Resolution
1, 1/2~1/256
Resolution
7
LPF Frequency
1.0k~Thru
Frequency at which the low pass filter will cut the high range
8
HPF Frequency
Thru~8.0kHz
Frequency at which the high pass filter will cut the low range
9
Dry/Wet Balance
D63>W ~ D=W ~ D<W63
Balance between the dry sound and effect sound
14: BeatChg (BEAT CHANGE)
1
BeatChange(Ctrl)
-63~+63
Special parameter which allows a controller to modify the beat change
2
Beat Range
0~12
Width of variation for sample playback speed
3
PitchChange(Ctrl)
-63~+63
Special parameter which allows a controller to modify the pitch change
4
Pitch Range
0~12
Width of variation for Pitch Change
5
Accuracy Type
sound4~normal~rhythm4
Balance between emphasis on sound quality and emphasis on sense of beat
6
EQ Frequency
100Hz~10.0kHz
Frequency at which the EQ will boost/cut the mid range
7
EQ Gain
-12~+12dB
Gain by which the EQ will boost/cut the mid range
8
EQ Width
1.0~12.0
Width of the area in which the EQ will boost/cut the mid range
9
Dry/Wet Balance
D63>W ~ D=W ~ D<W63
Balance between the dry sound and effect sound
You can use this effect to set up a controller so that the controller will vary the playback speed while leaving the pitch unchanged. To set this up, first
select the program, then go the program’s
EfType
page (
121) and set one of the program effects (Effect 1, 2, or 3) to
BeatChg
. Then go to the program’s
PgmCtl page (
136), select the desired controller (
Device
), and set its
Function
to
EF
x
-1
(where x is the Effect number: 1, 2, or 3). Then go to the effects
editing page (
124) and set this effect’s
Beat Range
parameter to an appropriate value. Leave the
BeatChange
(
Ctrl
) and
PitchChange
(
Ctrl
) values set to
0
, so that the effect operates only in response to the controller input.
Note that this effect may not operate as expected if you apply it to the input signal or if you select it for more than one of the A3000’s three effect blocks.
15: VceCncl (VOICE CANCELLER)
1
Low Adjust
0~26
Adjust the frequency of the lower limit of the mid range that will be attenuated.
2
High Adjust
0~26
Adjust the frequency of the upper limit of the mid range that will be attenuated.
16: 3BandEQ 3 BAND EQ)
1
EQ Low Frequency
50Hz~2.0kHz
Frequency at which the EQ will boost/cut the low range
2
EQ Low Gain
-12~+12dB
Amount of gain by which the EQ will boost/cut the low range
3
EQ Mid Frequency
100Hz~10.0kHz
Frequency at which the EQ will boost/cut the low range
4
EQ Mid Gain
-12~+12dB
Amount of gain by which the EQ will boost/cut the mid range
5
EQ Mid Width
1.0~12.0
Width of the area in which the EQ will boost/cut the mid range
6
EQ High Gain
-12~+12dB
Amount of gain by which the EQ will boost/cut the high range
7
EQ High Frequency
500Hz~16.0kHz
Frequency at which the EQ will boost/cut the high range
8
Input Mode
mono/stereo
Mono/stereo input mode selection
17: Exciter (AURAL EXCITER)
Aural Exciter is a registered trademark of Aphex Systems, Ltd., and is manufactured under license.
1
HPF Cutoff Freq
500Hz~16.0kHz
Frequency at which the high pass filter will cut the low range of the effect sound
2
Drive
0~127
Degree with which the exciter effect will be applied
3
Mix Level
0~127
Level at which the effect sound will be mixed into the dry sound
18: AWah+Drum Set (AUTO WAH + DIST), 19: AWah+OD (AUTO WAH+ODRV)
1
LFO Frequency
0.00Hz~39.7Hz
Frequency at which the wah filter will be controlled
2
LFO Depth
0~127
Depth at which the wah filter will be controlled
3
Cutoff Freq Offset
0~127
Offset value for the wah filter control frequency
4
Resonance
1.0~12.0
Bandwidth of the wah filter
5
Drive
0~127
(Distortion) Degree of distortion
6
PostDrive EQ Low
-12~+12dB
(Distortion) Gain by which the EQ will boost/cut the low range
7
PostDrive EQ Mid
-12~+12dB
(Distortion) Gain by which the EQ will boost/cut the mid range
8
PostDrive LPF Freq
1.0kHz~thru
(Distortion) Frequency at which the filter will cut the high range
9
Drive Output Level
0~127
(Distortion) Output level
10
EQ Low Frequency
32Hz~2.0kHz
Frequency at which the EQ will boost/cut the low range
11
EQ Low Gain
-12~+12dB
Amount of gain by which the EQ will boost/cut the low range
12
EQ High Frequency
500Hz~16.0kHz
Frequency at which the EQ will boost/cut the high range
13
EQ High Gain
-12~+12dB
Amount of gain by which the EQ will boost/cut the high range
14
Dry/Wet Balance
D63>W ~ D=W ~ D<W63
Balance between the dry sound and effect sound