Yamaha A3000 Owner's Manual - Page 73
Samples
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Chapter 3 Samples and Programs If you set the program to use all three samples, then you will then be able to use it to produce all three sounds. Memory Program "Piano" sample Deselect Select "Bass" sample Deselect Select "Sax" sample Deselect Select Piano, Bass, Sax The basic approach, then, is to place all required samples into memory, and then set each program to use the samples that you want it to play. We can now proceed to look in more detail at the structure of samples and programs on the A3000. Samples A sample consists of basic sound data (also called waveform data, or wave data), together with parameter data (sample parameters). Sample Data Wave data Sample parameters Digital data representing an acoustic sound wave. You generally create this data by recording sound at the A3000, using input from a microphone or some external audio device. Note that the process of recording acoustic sound in digital form is known as sampling. Settings that determine how the wave data is reproduced. Parameters on the A3000 include the following: start and end addresses (define which area of the wave is played out), loop type (how the wave loops), original key, key range (keyboard range that causes sample to play), filter, envelope generators, LFO, and MIDI receive channel. Chapter 3 Basics 71