Yamaha DM1000 Owner's Manual - Page 193

Hfader Edit Itouch Sense

Page 193 highlights

Automix Main Page 193 The following table shows how faders move in each Edit Out mode. You can set the Return Time (time required by Input and Output Channel faders to return to the previously-recorded position) on the Fader1 or 2 page (see page 196). Off At the punch out point, the fader remains at the same position until the next fader event in the existing data occurs. Existing data Return At the punch out point, the fader returns to the position specified by the existing fader data, at the speed specified by the Time parameter on the Fader1 or 2 page. Existing data Return time Takeover At the punch out point, recording continues until the fader position intersects the existing fader data. If you are still touching the fader knob at the actual punch out point, the fader is disabled until you release it. Existing data Fader edit Fader edit Fader edit Punch in Time Punch out Punch in Time Punch out Punch in Punch out Time Actual punch out In this example, punch out was performed by pressing the [AUTO] button, and the fader was moved manually between the specified punch out point and actual punch out point. H FADER EDIT This parameter determines how fader moves are rerecorded (it has no effect during the first recording pass). You can select ABSOLUTE or RELATIVE. In Absolute mode, fader moves are rerecorded as absolute values (existing fader data is erased). In Relative mode, fader moves are rerecorded relative to the existing fader data. Fader data includes Input Channel level, Bus Out master levels, Aux Out master levels, the Stereo Out level, Remote layer faders. The following table explains Fader Edit mode operation (TO END: off. Edit Out: off). Absolute Relative Fader edits are recorded as absolute values and Fader edits are rerecorded relative to the existing existing fader data between the punch in and out fader data. points is erased. Existing data Existing data Fader edit Fader edit 16 Automix Punch in Time Punch out Punch in Time Punch out I TOUCH SENSE section This section enables or disables the Touch Sense function for punching in and out fader events. The IN button enables the Touch Sense function for punch in. The OUT button enables the Touch Sense function for punch out. You can set these buttons individually. If the Fader Touch Sense parameter is set to "Disabled," on the Setup | Prefer2 page, this section is grayed out. DM1000-Owner's Manual

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Automix Main Page
193
DM1000—Owner’s Manual
Automix
16
The following table shows how faders move in each Edit Out mode. You can set the
Return Time (time required by Input and Output Channel faders to return to the pre-
viously-recorded position) on the Fader1 or 2 page (see page 196).
H
FADER EDIT
This parameter determines how fader moves are rerecorded (it has no effect during the
first recording pass). You can select ABSOLUTE or RELATIVE.
In Absolute mode, fader moves are rerecorded as absolute values (existing fader data is
erased). In Relative mode, fader moves are rerecorded relative to the existing fader data.
Fader data includes Input Channel level, Bus Out master levels, Aux Out master levels,
the Stereo Out level, Remote layer faders.
The following table explains Fader Edit mode operation (TO END: off. Edit Out: off).
I
TOUCH SENSE section
This section enables or disables the Touch Sense function for punching in and out fader
events. The IN button enables the Touch Sense function for punch in. The OUT button
enables the Touch Sense function for punch out. You can set these buttons individually.
If the Fader Touch Sense parameter is set to “Disabled,” on the Setup | Prefer2 page, this
section is grayed out.
Off
Return
Takeover
At the punch out point, the fader
remains at the same position until the
next fader event in the existing data
occurs.
At the punch out point, the fader
returns to the position specified by the
existing fader data, at the speed speci-
fied by the Time parameter on the
Fader1 or 2 page.
At the punch out point, recording con-
tinues until the fader position intersects
the existing fader data. If you are still
touching the fader knob at the actual
punch out point, the fader is disabled
until you release it.
In this example, punch out was per-
formed by pressing the [AUTO] button,
and the fader was moved manually
between the specified punch out point
and actual punch out point.
Absolute
Relative
Fader edits are recorded as absolute values and
existing fader data between the punch in and out
points is erased.
Fader edits are rerecorded relative to the existing
fader data.
Time
Punch in
Punch out
Existing data
Fader edit
Existing data
Return time
Time
Punch in
Punch out
Fader edit
Time
Punch in
Punch out
Existing data
Fader edit
Actual punch out
Time
Punch in
Punch out
Existing data
Fader edit
Time
Punch in
Punch out
Existing data
Fader edit