Yamaha M7CL M7cl V3 Owner's Manual - Page 142

Scene memory editing, Copying/pasting a scene, access area.

Page 142 highlights

Editing scene memories Scene memory editing The scenes stored in scene memory can be copied/pasted to other scene numbers, or cleared (erased). 1 Press the SCENE field in the function access area. The SCENE LIST window will appear, where you can perform various operations for scene memory. Scene memories are edited using the buttons shown in the upper part of the SCENE LIST window. Each button has the following function. 123 4 5 6 1 COPY button Copies a scene into a memory buffer (a temporary storage area). For details on how to use this, refer to "Copying/pasting a scene" that follows. B PASTE button This button pastes a scene (previously copied into the memory buffer) into another scene number. For details on how to use this, refer to "Copying/pasting a scene" that follows. C CLEAR button This button clears (erases) the selected scene. For details on how to use this, refer to "Clearing a scene" (→ p. 143). D CUT button Cuts a scene and places it in the memory buffer. Scenes following the scene number you cut will be moved forward. For details on how to use this, refer to "Cutting a scene" (→ p. 144). E INSERT button Inserts a scene from the memory buffer at the location of a different scene number. Scene numbers following the inserted position will be moved backward. For details on how to use this, refer to "Inserting a scene" (→ p. 144). F UNDO button This button cancels the most recently-executed scene editing operation. If you've accidentally cleared an important scene, you can press this key to return to the state prior to editing the scene. NOTE • The UNDO button cannot be used if you've simultaneously edited multiple scenes. 2 Perform the desired editing operation. For details on the procedure, refer to the following explanations. Copying/pasting a scene Here's how to copy a scene into buffer memory, and then paste it to a different scene number. HINT • The Global Paste function enables you to copy any channel or any parameter settings for the current scene, then paste the data to any single or multiple scene data in memory (→ p. 145). 1 Press the SCENE field in the function access area. The SCENE LIST window will appear. 2 Turn any one of the multifunction encoders to select the copy-source scene number, and then press the COPY button. A dialog box will ask you to confirm the Copy operation. 3 To execute the copy, press the OK button. The scene you selected in step 2 will be saved in the buffer memory. NOTE • Be aware that if you copy/cut another scene before you paste, the other scene will be overwritten to the buffer memory. • You cannot select multiple scenes as the copy-source. 4 Turn any one of the multifunction encoders to select the paste-destination scene number, and then press the PASTE button. A dialog box will ask you to confirm the Paste operation. HINT • You can select multiple paste-destination scenes. To do so, turn the MULTI SELECT button on and turn a multifunction encoder, or press the multifunction encoder while you turn it. In this case, the same content will be pasted to all selected scenes. • A copied scene can also be inserted (→ p. 144). NOTE • If nothing has been stored in the buffer memory, the PASTE button is not available. 142 M7CL Owner's Manual

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M7CL
Owner’s Manual
Editing scene memories
142
The scenes stored in scene memory can be copied/pasted
to other scene numbers, or cleared (erased).
1
Press the SCENE field in the function
access area.
The SCENE LIST window will appear, where you can
perform various operations for scene memory. Scene
memories are edited using the buttons shown in the
upper part of the SCENE LIST window.
Each button has the following function.
1
COPY button
Copies a scene into a memory buffer (a temporary
storage area). For details on how to use this, refer to
“Copying/pasting a scene” that follows.
B
PASTE button
This button pastes a scene (previously copied into the
memory buffer) into another scene number. For details
on how to use this, refer to “Copying/pasting a scene”
that follows.
C
CLEAR button
This button clears (erases) the selected scene. For
details on how to use this, refer to “Clearing a scene”
(
p. 143).
D
CUT button
Cuts a scene and places it in the memory buffer.
Scenes following the scene number you cut will be
moved forward. For details on how to use this, refer to
“Cutting a scene” (
p. 144).
E
INSERT button
Inserts a scene from the memory buffer at the location
of a different scene number. Scene numbers following
the inserted position will be moved backward. For
details on how to use this, refer to “Inserting a scene”
(
p. 144).
F
UNDO button
This button cancels the most recently-executed scene
editing operation. If you’ve accidentally cleared an
important scene, you can press this key to return to the
state prior to editing the scene.
2
Perform the desired editing operation.
For details on the procedure, refer to the following
explanations.
Here’s how to copy a scene into buffer memory, and then
paste it to a different scene number.
1
Press the SCENE field in the function
access area.
The SCENE LIST window will appear.
2
Turn any one of the multifunction encoders
to select the copy-source scene number,
and then press the COPY button.
A dialog box will ask you to confirm the Copy opera-
tion.
3
To execute the copy, press the OK button.
The scene you selected in step 2 will be saved in the
buffer memory.
4
Turn any one of the multifunction encoders
to select the paste-destination scene num-
ber, and then press the PASTE button.
A dialog box will ask you to confirm the Paste opera-
tion.
Scene memory editing
1
2
3
4
5
6
The UNDO button cannot be used if you’ve simultaneously
edited multiple scenes.
NOTE
Copying/pasting a scene
The Global Paste function enables you to copy any channel or any
parameter settings for the current scene, then paste the data to
any single or multiple scene data in memory (
p. 145).
HINT
Be aware that if you copy/cut another scene before you paste,
the other scene will be overwritten to the buffer memory.
You cannot select multiple scenes as the copy-source.
NOTE
You can select multiple paste-destination scenes. To do so,
turn the MULTI SELECT button on and turn a multifunction
encoder, or press the multifunction encoder while you turn it.
In this case, the same content will be pasted to all selected
scenes.
A copied scene can also be inserted (
p. 144).
HINT
If nothing has been stored in the buffer memory, the PASTE
button is not available.
NOTE