Sony XDSPD2000 User Manual (XDS-PD1000 and XDS-PD2000 Operation Manual for Fir - Page 145

Using UMID Data

Page 145 highlights

Using UMID Data Metadata is additional information recorded on media along with audio-visual data. It is used to bring greater efficiency to the flow of operations from material acquisition through editing, and to make it easier to find and reuse material. As one of application of metadata, the UMID has been internationally standardized. What is a UMID? A UMID (Unique Material Identifier) is a unique identifier for audio-visual material defined by the SMPTE-330M-2004 standard. A UMID may be either as a 32-byte Basic UMID or an Extended UMID, which includes an additional 32 bytes of Source Pack to make a total 64 bytes. For details, refer to SMPTE-330M. Extended UMID (64 bytes) Basic UMID (32 bytes) Source Pack (32 bytes) Universal label L Instance Material Number Time/Date Spatial No. Coordinates Country Org User 12 bytes 1 3 bytes 16 bytes 8 bytes 12 bytes 4 bytes 4 bytes 4 bytes A globally unique ID is automatically recorded for every clip. The Extended UMID is metadata that provides additional information such as location, time/date, company ID and so on. The UMID is applied as follows. Instance No. Material No. ID generated when shooting Same as the above Original material: 00 00 00 Copied material: generation number (1 byte) + random number (2 bytes) Source Pack Shooting information (when, where and who) Same as the above Distinguish between the original material and copied material Material source ID/ detecting material Metadata pack that identifies the source of material unit by defining the when, where and who of the material unit with which it is associated. Using the Extended UMID You have to enter a country code, organization code and user code. Set the country code referring to the table in ISO 3166, and set the organization code and user code according to the guidelines of your organization. For details, see "Setting UMID ownership information" (page 146). Functions of UMID data UMID data enables the following: • Addition of a globally unique ID to every clip of audio- visual material. The unique ID is used to detect the material source and to link it with the original source material. • Distinguishing between original material and copied material. 00 is added to the Instance Number for original material. Appendix 145 Using UMID Data

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145
Using UMID Data
Appendix
Using UMID Data
Metadata is additional information recorded on media
along with audio-visual data. It is used to bring greater
efficiency to the flow of operations from material
acquisition through editing, and to make it easier to find
and reuse material.
As one of application of metadata, the UMID has been
internationally standardized.
What is a UMID?
A UMID (Unique Material Identifier) is a unique identifier
for audio-visual material defined by the
SMPTE-330M-2004 standard.
A UMID may be either as a 32-byte Basic UMID or an
Extended UMID, which includes an additional 32 bytes of
Source Pack to make a total 64 bytes.
For details, refer to SMPTE-330M.
A globally unique ID is automatically recorded for every
clip.
The Extended UMID is metadata that provides additional
information such as location, time/date, company ID and
so on.
The UMID is applied as follows.
Using the Extended UMID
You have to enter a country code, organization code and
user code.
Set the country code referring to the table in ISO 3166, and
set the organization code and user code according to the
guidelines of your organization.
For details, see “Setting UMID ownership information”
(page 146).
Functions of UMID data
UMID data enables the following:
Addition of a globally unique ID to every clip of audio-
visual material. The unique ID is used to detect the
material source and to link it with the original source
material.
Distinguishing between original material and copied
material. 00 is added to the Instance Number for original
material.
Extended UMID (64 bytes)
Basic UMID (32 bytes)
Source Pack (32 bytes)
Universal label
L
Instance
No.
Material Number
Time/Date
Spatial
Coordinates
Country
Org
User
12 bytes
1
3 bytes
16 bytes
8 bytes
12 bytes
4 bytes
4 bytes
4 bytes
Instance No.
Material No.
ID generated when
shooting
Same as the above
Source Pack
Shooting
information (when,
where and who)
Same as the above
Original material:
00 00 00
Copied material:
generation number (1 byte)
+ random number (2 bytes)
Distinguish between the
original material and copied
material
Material source ID/
detecting material
Metadata pack that
identifies the source of
material unit by defining the
when, where and who of
the material unit with which
it is associated.