Yamaha AW16G Owner's Manual - Page 108

Original sample, ONE SHOT/GATE, ONE SHOT/TRIGGER, Original, sample, LOOP/GATE, LOOP/TRIGGER

Page 108 highlights

Quick loop sampler A sample can be played back in one of two ways. "One shot mode" plays the sample once from start to end. "Loop mode" plays the sample repeatedly from start to end. In addition, you can choose either "Gate mode" which plays the sample only while you continue holding down the pad, or "Trigger mode" which plays the sample all the way to the end when you press the pad once. ● Original sample ● ONE SHOT/GATE Start playback Stop ● ONE SHOT/TRIGGER Start playback Stop ● Original sample Pad = lit ● LOOP/GATE Start playback Pad = dark Pad = lit ● LOOP/TRIGGER Stop Start playback Pad = dark Stop Pad = lit Pad = dark Pad = lit Pad = dark Your pad operations can be recorded in an area of memory called the Pad Tracks. The pad tracks always operates in synchronization with the recorder. By recording your pad operations in the pad tracks while you listen to the song play back, you can use the pad tracks as supplementary audio track. Pad events Pad track 1 Pad track 2 Pad track 3 Pad track 4 Attack (pad = on) Release (pad = off) 108 Note Be aware that the pad tracks do not record the sample or audio data itself, but merely the pad on/off data. (Each such piece of data is called a "pad event.") The playback produced by a pad track will change if you switch to other samples after recording pad events, or if you change the playback mode. The AW16G also provides a "Slice function" that divides a sample into eight to sixteen segments, and adjusts the playback timing of each segment according to the tempo of the song. By using the Slice function you can change only the tempo of a phrase without affecting its pitch. For example, a sampled drum pattern can be played back at the tempo specified by the song's tempo map. (For details on using the Slice function → p. 120) Tip! The settings of the Quick Loop Sampler and the sample data assigned to each pad are saved as part of the song.

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Quick loop sampler
108
A sample can be played back in one of two ways. “One
shot mode” plays the sample once from start to end.
“Loop mode” plays the sample repeatedly from start to
end.
In addition, you can choose either “Gate mode” which
plays the sample only while you continue holding down
the pad, or “Trigger mode” which plays the sample all
the way to the end when you press the pad once.
Your pad operations can be recorded in an area of mem-
ory called the Pad Tracks. The pad tracks always operates
in synchronization with the recorder. By recording your
pad operations in the pad tracks while you listen to the
song play back, you can use the pad tracks as supple-
mentary audio track.
Note
Note
Be aware that the pad tracks do not record the sample or
audio data itself, but merely the pad on/off data. (Each
such piece of data is called a “pad event.”) The playback
produced by a pad track will change if you switch to
other samples after recording pad events, or if you
change the playback mode.
The AW16G also provides a “Slice function” that divides
a sample into eight to sixteen segments, and adjusts the
playback timing of each segment according to the tempo
of the song.
By using the Slice function you can change only the
tempo of a phrase without affecting its pitch.
For example, a sampled drum pattern can be played
back at the tempo specified by the song’s tempo map.
(For details on using the Slice function
p. 120)
Tip!
Tip!
The settings of the Quick Loop Sampler and the sample
data assigned to each pad are saved as part of the song.
Pad = lit
Pad = dark
Pad = lit
Pad = dark
Pad = lit
Pad = dark
Pad = lit
Pad = dark
Original sample
ONE SHOT/GATE
ONE SHOT/TRIGGER
Original
sample
LOOP/GATE
LOOP/TRIGGER
Start playback
Stop
Start playback
Stop
Start playback
Stop
Start playback
Stop
Pad events
Pad track 1
Pad track 2
Pad track 3
Pad track 4
Attack (pad = on)
Release (pad = off)