Yamaha DM2000 Owner's Manual - Page 16

I/O Patching, EQ & GEQ, Groups & Pairs, Effects, Dynamics, Automation, Direct Outs

Page 16 highlights

2 Chapter 1-Welcome I/O Patching • Any available input port can be patched to the Input Channels, Insert Ins, or Effects inputs • Direct Outs, Insert Outs, Bus Outs, Aux Sends, Matrix Sends, and the Stereo Out can be patched to any output port • Input and output ports can be named for easy identification • Patches can be stored in the Input and Output Patch libraries EQ & GEQ • 4-band parametric EQ on all Input and Output Channels • EQ library with 40 presets, 160 user memories • Six 31-band graphic equalizers that can be patched into Output Channels • GEQ library with 128 user memories Groups & Pairs • Horizontal and vertical pairing of Input Channels • Horizontal pairing of Bus Outs, Aux Sends, and Surround Pan • 8 Input Channel, 4 Output Channel Fader groups • 8 Input Channel, 4 Output Channel Mute groups • 4 Input Channel, 4 Output Channel EQ groups • 4 Input Channel, 4 Output Channel Compressor groups Effects • 8 internal effects processors • Effects library with 52 presets, 76 user memories • Multichannel effects for surround sound processing • Joystick control of early reflections and reverb with the Reverb 5.1 effect • Optional Waves 56K effects plug-in card • User defined plug-ins for external effects control via MIDI, with Learn function Dynamics • Gates on all 96 Input Channels • Gate library with 4 presets, 124 user memories • Compressors on all Input Channels and Out Channels (126 in total) • Compressor library with 36 presets, 92 user memories Automation • Dynamic automation of virtually all mix parameters, with 1/4-frame accuracy • Automix library with 16 memories • Snapshot style automation with 99 Scene memories, recallable via MIDI or Automix • Individual fade time settings for all Input and Output faders • Scene and library recalls • Punch in/out entire channels with dedicated [AUTO] buttons, or individual parameters • Editing fader moves with Fader Return, Fader Takeover, Absolute/Relative modes • Offline event editing includes, erase, copy, move/merge, trim, duplicate, delete, and insert DM2000-Owner's Manual

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2
Chapter 1—Welcome
DM2000—Owner’s Manual
I/O Patching
Any available input port can be patched to the Input Channels, Insert Ins, or Effects inputs
Direct Outs, Insert Outs, Bus Outs, Aux Sends, Matrix Sends, and the Stereo Out can be
patched to any output port
Input and output ports can be named for easy identification
Patches can be stored in the Input and Output Patch libraries
EQ & GEQ
4-band parametric EQ on all Input and Output Channels
EQ library with 40 presets, 160 user memories
Six 31-band graphic equalizers that can be patched into Output Channels
GEQ library with 128 user memories
Groups & Pairs
Horizontal and vertical pairing of Input Channels
Horizontal pairing of Bus Outs, Aux Sends, and Surround Pan
8 Input Channel, 4 Output Channel Fader groups
8 Input Channel, 4 Output Channel Mute groups
4 Input Channel, 4 Output Channel EQ groups
4 Input Channel, 4 Output Channel Compressor groups
Effects
8 internal effects processors
Effects library with 52 presets, 76 user memories
Multichannel effects for surround sound processing
Joystick control of early reflections and reverb with the Reverb 5.1 effect
Optional Waves 56K effects plug-in card
User defined plug-ins for external effects control via MIDI, with Learn function
Dynamics
Gates on all 96 Input Channels
Gate library with 4 presets, 124 user memories
Compressors on all Input Channels and Out Channels (126 in total)
Compressor library with 36 presets, 92 user memories
Automation
Dynamic automation of virtually all mix parameters, with 1/4-frame accuracy
Automix library with 16 memories
Snapshot style automation with 99 Scene memories, recallable via MIDI or Automix
Individual fade time settings for all Input and Output faders
Scene and library recalls
Punch in/out entire channels with dedicated [AUTO] buttons, or individual parameters
Editing fader moves with Fader Return, Fader Takeover, Absolute/Relative modes
Offline event editing includes, erase, copy, move/merge, trim, duplicate, delete, and insert