Yamaha QL5 Reference Manual - Page 77

Copying and pasting a scene, Clearing a scene, Press the SCENE field in the Function Access Area.

Page 77 highlights

Copying and pasting a scene You can copy a scene into buffer memory, and then paste it to a different scene number. NOTE The Global Paste function enables you to copy any channel or any parameter settings for the current scene, then paste the data into any single or multiple scenes in memory (page 78). STEP 1. Press the SCENE field in the Function Access Area. 2. Rotate the [TOUCH AND TURN] knob to select the copy-source scene number, and then press the COPY button in the SCENE LIST window. 3. Press the OK button in the CONFIRMATION dialog box to execute the copy. 4. Rotate the [TOUCH AND TURN] knob to select the paste-destination scene number, and then press the PASTE button. 5. Press the OK button in the CONFIRMATION dialog box to execute the paste operation. NOTE • Be aware that if you copy or cut another scene before you paste, the newly copied or cut scene will overwrite the scene in the buffer memory. • You cannot select multiple scenes as the copy-source. • You can select multiple paste-destination scenes. To do so, press the MULTI SELECT button to turn it on, and then rotate the [TOUCH AND TURN] knob. In this case, the same content will be pasted to all selected scenes. • A copied scene can also be inserted (page 77). • If nothing has been copied to the buffer memory, the PASTE button will be unavailable. Clearing a scene STEP 1. Press the SCENE field in the Function Access Area. 2. Rotate the [TOUCH AND TURN] knob to select the scene number to clear, and then press the CLEAR button in the SCENE LIST window. 3. Press the OK button in the CONFIRMATION dialog box to execute the Clear operation. NOTE • You may select multiple scenes to be cleared. To do so, press the MULTI SELECT button to turn it on, and then rotate the [TOUCH AND TURN] knob. • Read-only scenes or write-protected scenes cannot be cleared. Scene memory Cutting a scene This section explains how to cut a scene. When you cut a scene, the numbers of the subsequent scenes will be decremented accordingly. You can paste or insert a cut scene at the desired location. To cut a scene, sort the scene list in order of scene number. STEP 1. Press the SCENE field in the SCENE LIST window of the Function Access Area. 2. Rotate the [TOUCH AND TURN] knob to select the scene number to cut, and then press the CUT button in the SCENE LIST window. 3. Press the OK button in the CONFIRMATION dialog box to execute the Cut operation. 4. If desired, you can paste (page 77) or insert the cut scene (that was copied to the buffer memory). NOTE • Read-only scenes or write-protected scenes cannot be cut. • Be aware that if you copy or cut another scene before you paste or insert, the newly copied or cut scene will overwrite the scene in the buffer memory. Inserting a scene You can insert a scene copied to buffer memory at a desired scene number location. To insert a scene, sort the scene list in order of scene number. STEP 1. Press the SCENE field in the Function Access Area. 2. Copy (page 77) or cut the scene you want to insert. 3. Rotate the [TOUCH AND TURN] knob to select the insert-source scene number, and then press the INSERT button in the SCENE LIST window. 4. Press the OK button in the CONFIRMATION dialog box to execute the Insert operation. NOTE • If you select multiple scenes as the insert-destination, the same scene will be inserted the selected number of times. • If nothing has been copied to the buffer memory, the INSERT button is not available. • The INSERT button will be unavailable if there is already a scene stored at scene number 300, or if the Insert operation would cause an already-stored scene to exceed number 300. • When you insert a scene, scenes that were stored in subsequent numbers following that location will be updated and increase by the number of scenes that were inserted. 77 Reference Manual

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Scene memory
Reference Manual
77
Copying and pasting a scene
You can copy a scene into buffer memory, and then paste it to a different scene number.
NOTE
The Global Paste function enables you to copy any channel or any parameter settings for the
current scene, then paste the data into any single or multiple scenes in memory (
page 78
).
NOTE
Be aware that if you copy or cut another scene before you paste, the newly copied or cut scene
will overwrite the scene in the buffer memory.
You cannot select multiple scenes as the copy-source.
You can select multiple paste-destination scenes. To do so, press the MULTI SELECT button to
turn it on, and then rotate the [TOUCH AND TURN] knob. In this case, the same content will be
pasted to all selected scenes.
A copied scene can also be inserted (
page 77
).
If nothing has been copied to the buffer memory, the PASTE button will be unavailable.
Clearing a scene
NOTE
You may select multiple scenes to be cleared. To do so, press the MULTI SELECT button to turn
it on, and then rotate the [TOUCH AND TURN] knob.
Read-only scenes or write-protected scenes cannot be cleared.
Cutting a scene
This section explains how to cut a scene.
When you cut a scene, the numbers of the subsequent scenes will be decremented
accordingly. You can paste or insert a cut scene at the desired location. To cut a scene, sort
the scene list in order of scene number.
NOTE
Read-only scenes or write-protected scenes cannot be cut.
Be aware that if you copy or cut another scene before you paste or insert, the newly copied or
cut scene will overwrite the scene in the buffer memory.
Inserting a scene
You can insert a scene copied to buffer memory at a desired scene number location. To insert
a scene, sort the scene list in order of scene number.
NOTE
If you select multiple scenes as the insert-destination, the same scene will be inserted the
selected number of times.
If nothing has been copied to the buffer memory, the INSERT button is not available.
The INSERT button will be unavailable if there is already a scene stored at scene number 300,
or if the Insert operation would cause an already-stored scene to exceed number 300.
When you insert a scene, scenes that were stored in subsequent numbers following that location
will be updated and increase by the number of scenes that were inserted.
STEP
1.
Press the SCENE field in the Function Access Area.
2.
Rotate the [TOUCH AND TURN] knob to select the copy-source scene number, and
then press the COPY button in the SCENE LIST window.
3.
Press the OK button in the CONFIRMATION dialog box to execute the copy.
4.
Rotate the [TOUCH AND TURN] knob to select the paste-destination scene number,
and then press the PASTE button.
5.
Press the OK button in the CONFIRMATION dialog box to execute the paste
operation.
STEP
1.
Press the SCENE field in the Function Access Area.
2.
Rotate the [TOUCH AND TURN] knob to select the scene number to clear, and then
press the CLEAR button in the SCENE LIST window.
3.
Press the OK button in the CONFIRMATION dialog box to execute the Clear
operation.
STEP
1.
Press the SCENE field in the SCENE LIST window of the Function Access Area.
2.
Rotate the [TOUCH AND TURN] knob to select the scene number to cut, and then
press the CUT button in the SCENE LIST window.
3.
Press the OK button in the CONFIRMATION dialog box to execute the Cut operation.
4.
If desired, you can paste (
page 77
) or insert the cut scene (that was copied to the
buffer memory).
STEP
1.
Press the SCENE field in the Function Access Area.
2.
Copy (
page 77
) or cut the scene you want to insert.
3.
Rotate the [TOUCH AND TURN] knob to select the insert-source scene number, and
then press the INSERT button in the SCENE LIST window.
4.
Press the OK button in the CONFIRMATION dialog box to execute the Insert
operation.